Hakuhyo (Shinobi World Supplement)

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This content intends to provide a different experience, or goes beyond the scope of the anticipated subjects and situations, than the 5e rules were intended to handle. Some portions of the content below may not be what you expect from traditional game content. When implementing this content, DMs and Players should read over all the information carefully, and consider the following specific notes of interest:
This creature was created as part of the Player Equivalent CR variant rule using the Naruto: Shinobi (5e Class) class and Genin (5e Background) background, and as such does not follow traditional CR.

Hakuhyo[edit]

Medium humanoid (Yuki), lawful good


Armor Class 14 (Natural Armor)
Hit Points 13 (2d8 + 4)
Speed 50 ft.


STR DEX CON INT WIS CHA
10 (+0) 14 (+2) 14 (+2) 14 (+2) 10 (+0) 11 (+0)

Saving Throws Dex +4, Cha +2
Skills Arcana +4, Nature +4, Persuasion +2, Survival +2
Senses passive Perception 10
Languages Common
Challenge 2 (450 XP)


Chakra. Hakuhyo has 6 chakra points which he can expend. All chakra points are regained at the end of a long rest.

ACTIONS

Unarmed Strike. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Winterized Weaponry (2 Chakra). Hakuhyo creates any weapon of his choice from solid ice. Each weapon lasts 10 minutes in temperatures higher than freezing and half as much in temperatures over 80 degrees Fahrenheit. Each weapon deals an additional 4 (1d8) cold damage. Weapons created in this way can not be magic items.

Exploding Sasumata Attack (2 Chakra). As a bonus action immediately after a successful hit with a melee weapon, all creatures within 10 feet of the target, including the target and Hakuhyo, must attempt a DC 12 Constitution saving throw. On a failure, they take the weapon's damage as thunder damage. On a success, they take half as much damage.

Shadow of the Dancing Leaf (3 Chakra). As a bonus action, Hakuhyo gains the ability to move across any liquid surface— such as water, acid, mud, snow, quicksand, or lava— as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat) for 1 minute. If Hakuhyo casts this Jutsu while submerged in a liquid, the Jutsu carries them to the surface of the liquid at a rate of 60 feet per round. Additionally, his movement speed increases by half its total (rounded down), and attacks of opportunity against him have disadvantage.


Before he was old enough to remember, Hakuhyo and his mother Kahyo fled from the Hidden Mist Village in hopes that he would not be hated and turned into a weapon due to his kekkei genkai. Settling in the Land of Waves, the family lived a happy life for some time. However, when he was still only just a boy, he and a group of friends were attacked by a swarm of hornets. Subconsciously activating his kekkei genkai, he created an ice sword and killed the swarm, saving his friends but being stung numerous times in the process. Despite having saved them, his friends ran, hating him for his unusual abilities. By the time Kahyo found him, his condition had significantly worsened, but when she finally got him to a hospital, she discovered that any doctors that would have been in the Land of Waves were away healing soldiers in the Fourth Shinobi World War. Hakuhyo died in his mother's arms.



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