Flash Powder (5e Spell)

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Flash Powder
Conjuration cantrip
Casting time: 1 action
Range: 30 feet
Components: V, S
Duration: 1 round


You create a burst of powder that explodes, confusing and harming a creature within range. The target must succeed on a Dexterity saving throw or take 1d4 force damage and suffer disadvantage on the first attack roll it makes before the end of your next turn.

This spell's damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).



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