Fallout Equipment (Glowing Mario Supplement)
From D&D Wiki
Equipment Sub-Pages[edit]
Armor
Power Armor
Weapons
Medical supplies
Weapon and Armor mods
Misenlaneous Gear (Don’t click for now)
Vehicles
Junk
Unique Equipment
Currency[edit]
Bottlecap | Clean Water | Brotherhood Script | Denarius | Aureus | $5 NCR | $20 NCR | $100 NCR | Gp (vanilla D&D) | |
---|---|---|---|---|---|---|---|---|---|
Cap(s) | 1 | 1/20 | 1/10 | 1/4 | 1/100 | 1/2 | 1/8 | 1/40 | 1 |
Clean Water | 20 | 1 | 1/2 | 5 | 1/5 | 4 | 2.5 | 1/2 | 20 |
Brotherhood Script | 10 | 2 | 1 | 2.5 | 1/10 | 5 | 1.25 | 1/4 | 10 |
Denarius | 4 | 1/5 | 2.5 | 1 | 1/25 | 2 | 1/2 | 1/20 | 4 |
Aureus | 100 | 5 | 10 | 25 | 1 | 50 | 12.5 | 2.5 | 100 |
5$ NCR | 2 | 1/10 | 1/2 | 1/2 | 1/50 | 1 | 1/4 | 1/20 | 2 |
20$ NCR | 8 | 2/5 | 4/5 | 100 | 2 | 4 | 1 | 1/5 | 8 |
100$ NCR | 40 | 2 | 4 | 10 | 2/5 | 20 | 5 | 1 | 40 |
Gp (vanilla D&D) | 1 | 1/20 | 1/10 | 1/4 | 1/100 | 1/2 | 1/8 | 1/40 | 1 |
If you are converting an item’s cost to one of these and it is a decimal, always round up.
Note: The clean water mentioned here is a single 10 oz can of water. If you do not drink three such cans in a day, you gain 1 level of dehydration, which is identical to 1 level of exhaustion, except a long rest can't remove it. 1 level of dehydration can be removed by drinking 6 cans in 1 day. Dehydration and regular exhaustion don't stack up on each other.