Dracohybrids (5e Creature)
Dracohybrids[edit]
- Dracohybrid Charger
- Dracohybrid Glistener
- Dracohybrid Harpooner
- Dracohybrid Harrier
- Dracohybrid Lurker
- Dracohybrid Mauler
- Dracohybrid Melter
- Dracohybrid Overlord
- Dracohybrid Pursuer
- Dracohybrid Stinger
- Dracohybrid Tyrant
- Dracohybrid Wrecker
Through the arcane might of an ancient dragon and the magic of a legendary spellcaster, draconic energy can be infused into a specially prepared gemstone, granting it the barest glimmers of sentience and transforming it into a dracostone. When touched, the ordinary-seeming gem turns into viscous liquid that slithers over and quickly seeps into flesh. Then, over the course of several days, the subject is painfully transformed into a dracohybrid. Only reptiles and dragons may safely handle dracostones, as well as those creatures related to them, like lizardfolk, dragonborn and kobolds.
Some dragons, mainly chromatic dragons, deliberately hide dracostones in their hoards to get the last laugh on any potential thieves.
Draconic Monstrosities. Though dracohybrids may have draconic features and are often called dragons by the unworldly, they are little more than rampaging monsters and any who have seen the majesty of a true dragon would balk at the comparison. A dracohybrid retains the general appearance that it once had, but it is now warped into a nightmarish mockery of a dragon. They have uneven patches of scales dripping with awful slime, leering eyes in places where eyes do not belong and other random mutations, such as vestigial limbs or stunted horns. All dracohybrids have at least two heads, at least one of which is draconic and all have wings, though for most these are useless and few can fly. The lingering will of the dracostone means that all dracohybrids are easily subjugated by any dragon. As a side effect of their transformation, dracohybrids wield aberrant dragon magic which grants them strange abilities, including the signature ability of all dracohybrids: inflicting a dragon's curse.
Dracohybrids are incapable of natural reproduction, though if one swallows a gemstone, it can transform it into a new dracostone over the course of six months, thus they are capable of spreading their cursed existence. Eating the flesh of a dracohybrid also transforms the eater into a dracohybrid.
Countless Forms. All manner of different creatures can become dracohybrids, such as fish, insects, mammals, birds and humanoids. A dracohybrid's size doesn't usually change much from how it used to be, though if many creatures touch a dracostone at the same time, they will combine into a single dracohybrid. The type of creature that a dracohybrid used to be also influences its abilities. For instance, a fish that becomes a dracohybrid retains its ability to swim and would still be able to live underwater, while those that were once ants are industrious and cooperative.
Creating a Dracohybrid[edit]
A beast, humanoid, giant, or monstrosity that touches a dracostone must succeed on a DC 15 Dexterity saving throw to drop the gem before it can completely fuse into it and transform it into a dracohybrid of the DM's choice over the next 1d6 + 6 days. In half that time, the creature is overwhelmed by pain and has disadvantage on all attack rolls, ability checks and saving throws for the rest of the duration.
A spell such as lesser restoration or remove curse can end the transformation process at any time before it runs its course. After the process is complete, only a wish spell can reverse the effect.
Dracohybrid Adventure Hooks[edit]
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