Dracohybrid Tyrant (5e Creature)

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Dracohybrid Tyrant[edit]

Huge monstrosity (dracohybrid), any evil alignment


Armor Class 18 (natural armor)
Hit Points 200 (16d12 + 96)
Speed 40 ft., fly 60 ft.


STR DEX CON INT WIS CHA
22 (+6) 10 (+0) 22 (+6) 10 (+0) 17 (+3) 15 (+2)

Saving Throws Dex +5, Con +11
Skills Perception +8
Proficiency Bonus +5
Condition Immunities charmed, frightened
Senses blindsight 60 ft., darkvision 120 ft., passive Perception 18
Languages Common, Draconic
Challenge 16 (15,000 XP)


Two Heads. The dracohybrid has advantage on Wisdom (Perception) checks and on saving throws against being blinded, deafened, stunned, and knocked unconscious.

Tyrant's Curse. When the dracohybrid takes damage from a creature with a dragon's curse, it gains resistance to damage of that type for 1 minute.

ACTIONS

Multiattack. The dracohybrid makes four attacks: two with its bites and two with its claws.

Bite. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 4 (1d8) acid damage.

Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Tail. Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.

Arcane Breath (Recharge 5-6). The dracohybrid exhales pure magical energy in a 60-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 54 (12d8) force damage on a failed save, or half as much damage on a successful one.

BONUS ACTIONS

Dragon's Curse. The dracohybrid targets one creature it can see within 30 feet of it. The target must succeed on a DC 16 Wisdom saving throw against this magic or be cursed for 1 minute with a dragon's curse. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the Dragon's Curse of all dracohybrids for the next 24 hours.

LEGENDARY ACTIONS

The dracohybrid can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dracohybrid regains spent legendary actions at the start of its turn.

Detect. The dracohybrid makes a Wisdom (Perception) check.
Tail Attack. The dracohybrid makes a tail attack.
Draco Ward (Costs 2 Actions). The dracohybrid targets up to three creatures it can see within 60 feet of it. Each target magically gains a +2 bonus to its AC until the end of its next turn.

See also Dracohybrids (5e Creature)

A dracohybrid tyrant is created by a dracohybrid overlord by subjecting a dracohybrid to powerful magic that transforms it into a two-headed dragon. The tyrant rules over lesser dracohybrids and serves as an agent to enact the overlord's will and as a guardian in battle. While any dracohybrid can be transformed into a tyrant, the overlords hold a special preference for transforming their most hated enemies into their most loyal servants.
Dracohybrid tyrants can protect their allies with a shield of shimmering energy and exhale a blast of magical force. Those with the dragon's curse find that the tyrant can shrug off even their most devastating attacks.

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