Dissonance Field (5e Spell)

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Dissonance Field
1st-level Transmutation
Casting time: 1 Action
Range: 60 feet
Components: V, S
Duration: 1 round

You twist time and space in a 10-foot radius sphere, causing the following effects for the duration:

  • All movement within the area is halved.
  • When you cast this spell, all creatures in the area currently concentrating on spells must make a saving throw to resist breaking concentration.
  • Each creature other than you within the area has disadvantage on saving throws against breaking concentration.
  • Whenever a creature within the area tries to cast a spell, it must make a Charisma saving throw. On a failed save, the spell fizzles and the slot is wasted.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the spell's range increases by 10 feet for each slot level above 1st.
In addition, the spell's duration increases at higher levels. It increases to 1 minute using a spell slot of 3rd level or higher; to 1 hour using a spell slot of 5th level or higher; to 24 hours using a spell slot of 7th level or higher; or it lasts until dispelled when cast using a spell slot of 9th level.

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