Deathtouch (5e Spell)

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Deathtouch
3rd-level necromancy
Casting time: 1 bonus action
Range: Self
Components: S, M (a shrunken head)
Duration: Concentration, up to 1 minute


Your being is filled with necrotic energy, extending to your physical touch and your attacks for the duration. Whenever a creature touches you or hits you with a melee attack, it must make a Constitution saving throw or take 1d6 necrotic damage. Whenever you hit a creature with an attack, it takes an additional 4d6 necrotic damage (ignoring the touch damage mentioned previously). If you cause a creature to be reduced to 0 or fewer hit points with this spell, it automatically fails one death saving throw. If you hit a creature that is already at 0 or fewer hit points with this spell, it dies.

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