Dasoon (Shard Ne'Vaal Supplement)

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Also known as the Bastion of the East, Dasoon is the continent which comprises much of the older, living civilizations.

Kingdoms[edit]

The enormity of Dasoon is consolidated into large kingdoms which have many smaller factions inside.

Ba Xin[edit]

Ba Xin is probably one of the oldest living civilizations in the Old World, with roots spanning back to the Astral Period. They host a large and diverse population and many ancient secrets which have no doubt contributed to their technological and political success. Over time, much of their populations have leached into the nearby lands, spreading their culture. They are considered the primary kingdom of Dasoon.

Jjan[edit]

Jjan is a mid-sized kingdom of rich history with ancestry in both Ba Xin and Karashi culture. Originally a land settled by nomads, Jjan boasts a vibrant and stringent society based on empowerment of people through knowledge, with systems of scholarship borrowed from Ba Xin. While they have their own writing system, Koryo, it shares close roots with both the Shou and Wa-an phonetics systems.

Toryu[edit]

Toryu is an island nation located just off the northeastern coast of Dasoon. They have roots as nomads as well as scholars from Ba Xin who eventually established their own nation. Being close to the equator, Toryu boasts a well-rounded climate, allowing for vast development of their agricultural sector. However, they have a strict hierarchical society which emphasizes discipline and military might as well.

Khadif[edit]

This nation occupies the desert at the heart of Dasoon. They are historically known to have been influential traders and nomads, with relations to ancestors in Okut.

Landmarks[edit]

Karas Plains[edit]

Tribes of horsemen and other primal riders populate these plains, which span areas ranging from near arid to green. These tribes are typically nomadic. It is believed many of the original nomadic tribes which formed the modern nations originated from here. They therefore do not refer to themselves as a cohesive country. While the geography is different, these plains are known to include the Dasoon Waterways in their context due to the large interconnection between the tribes which occupy both areas.


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Shard Ne'Vaal (4e Campaign Setting)
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