Chameleon (5e Spell)
2nd-level Illusion | |
Casting time: | 1 action |
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Range: | self |
Components: | V, S |
Duration: | Concentration, up to 1 hour |
You obscure your appearance by creating the illusion of an object around yourself. The object you choose must be an object you can see or have seen before, and it must be the same size category as you. The phantom object is visually indistinguishable from its real counterpart, and is centered on you wherever you go.
Another creature within 10 feet of you can use its action to make an Intelligence (Investigation) check contested against your spell save DC to see through the illusion; it has disadvantage on this check if it has not seen or heard you moving within the past minute.
If you take damage, or take any actions, bonus actions, or reactions, the phantom object fades into mist and the spell ends.
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