Business Scrub (5e Creature)

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Business Scrub[edit]

Small humanoid (deku), chaotic neutral


Armor Class 15 (natural armor)
Hit Points 10 (4d6 - 4)
Speed 25 ft.


STR DEX CON INT WIS CHA
7 (-2) 14 (+2) 8 (-1) 10 (+0) 11 (+0) 13 (+1)

Saving Throws Int +2, Wis +2
Skills Deception +3, Persuasion +3
Damage Vulnerabilities fire
Senses darkvision 60 ft., passive Perception 10
Languages Common, Deku, and one other language
Challenge 1/4 (50 XP)


Forest Camouflage. The scrub has advantage on Dexterity (Stealth) checks made to hide in forests, woodlands, or other terrain of abundant foliage.

Partially Plant. The scrub is considered both a humanoid and a plant for any effect relating to type.

Tough Negotiator. The scrub has advantage on saving throws against being charmed.

ACTIONS

Seed Shot. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Petal Glide (Recharges after a Short or Long Rest). The business scrub casts petal glide.


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A business scrub standing atop its deku flower. Source

A business scrub is a variety of deku scrub who runs a makeshift business out of the deku flower in which it lives. As is deku scrub instinct, it reflexively attacks any who would approach it with a seed shot attack. This is usually unintentional, as the business scrub doesn't want to scare away customers, but the creature has difficulty overcoming its highly defensive and paranoid instincts.

Because of its often remote location, a business scrubs can often sell wares at hiked prices to adventurers or wanderers who are far from proper markets but in need of supplies.

Of course, some business scrubs—especially those who live in busy settlements—have learned to overcome their seed-spitting habits to become savvy businessmen.



See also[edit]



Back to Main Page5e HomebrewCreatures
Back to Main Page5e HomebrewCampaign SettingsHyruleBestiaryDeku Scrub

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