Bug-Eaten (JJBA Supplement)
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Bug-Eaten[edit]
Tiny beast, unaligned Armor Class 17 (natural armor)
Saving Throws Dex +7, Con +4 Spirit Points. Bug-Eaten has 9 spirit points which he can expend. All spirit points are regained at the end of a long rest. Evasion. When Bug-Eaten is targeted by an area effect that lets him make an Dexterity saving throw to take only half damage, he instead takes no damage if he succeeds on the saving throw, and only half damage if he fails the save. Denting Blows. If Bug-Eaten is grappling a creature or being grappled by a creature, his and Ratt's attacks automatically hit the creature and deal an additional 4 damage. Bug-Eaten may still make an attack roll to determine if he scores a critical hit. This feature extends to creatures who are too large to be grappled as long as he climbs on to them. Additionally, Bug-Eaten may make an unarmed strike as a bonus action, or two unarmed strikes for 1 spirit point. ACTIONSUnarmed Strike. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 4 bludgeoning damage. Summon Stand. As a bonus action, Ratt appears anywhere within 5 feet of Bug-Eaten or is unsummoned.
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Shortly after Akira Otishi came in possession of the bow and arrow, he tested its power on a pair of rats in the countryside, who both awakened the same ability. After dominating the local rat population and killing an elderly couple, their presence caught the attention of Jotaro Kujo, who enlisted Josuke Higashikata to help him hunt them down, quickly taking out Bug-Eaten's ally inside the elderly couple's house before moving outside to take out Bug-Eaten itself. Despite the gulf in power between a rat with a gun and two of the strongest Stand users alive at the time, Bug-Eaten's knowledge of the terrain allowed it to nearly kill Jotaro before Josuke just barely put a hand-fired rifle round through it. |
Ratt[edit]
Tiny elemental (Stand), unaligned Armor Class 17 (natural armor)
Saving Throws Dex +10, Con +7 Manifestation of Will. Ratt acts on Bug-Eaten's turn and uses his actions, bonus actions, and reactions. Whenever Ratt takes damage while it is at 0 hit points, Bug-Eaten instead takes half as much damage. Any feature that effects Bug-Eaten also effects Ratt. Any effects that target Ratt affect Bug-Eaten instead, though any attack rolls or saving throws made as part of the effect are still made against Ratt. If both Bug-Eaten and Ratt are targeted by an effect, only Ratt is targeted. Exploit Weakness. On a hit with Ratt's unarmed strikes, Bug-Eaten may spend 1 spirit point to decrease the target's AC to a maximum penalty of -4 until the end of the target's next long rest. If a creature is affected by this feature by multiple creatures, this maximum is equal to the highest proficiency bonus among the creatures affecting them. ACTIONSUnarmed Strike. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 7 bludgeoning damage. Acid Shot. Ranged Weapon Attack: +7 to hit, range 60/600 ft., one target. Hit: 6 (1d6 + 3) piercing damage. This can only be used while Bug-Eaten is within 5 ft. of Ratt.
Blind Spot Deflection (1 Spirit Point). As a bonus action, Ratt's ranged attacks ignore up to 3/4 cover and have a +1 bonus to their critical threshold until the beginning of Bug-Eaten's next turn.
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