Blade Shift (5e Spell)

From D&D Wiki
Jump to navigation Jump to search
Blade Shift
1st-level Conjuration
Casting time: 1 action
Range: 30 feet
Components: V, S, M (a bladed weapon worth at least 2 gp)
Duration: Concentration, up to 1 minute


With a plume of silvery mist, your weapon disappears into a small demiplane for the duration of the spell, and plane shifts consecutively to drive its planar imprint into the enemy.

Make two ranged spell attacks against a creature within range that you can see, dealing 2d4 force damage with each attack that hits. If the spell dealt damage to the target, that creature must make a Dexterity saving throw at the start of each of its turns for the spell's duration, taking 1d4 force damage on a failed save.

The spell ends if the target is ever outside the spell's range. When the spell ends, the weapon used in the spell's casting reappears at your feet or in a free hand.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the initial damage and the consecutive damage each increase by 1d4 for every two levels above 1st.

0.00
(0 votes)

Back to Main Page5e HomebrewSpellsPaladin
Back to Main Page5e HomebrewSpellsRanger
Back to Main Page5e HomebrewSpellsWarlock
Back to Main Page5e HomebrewSpellsWizard