Aqua Push (5e Spell)
From D&D Wiki
Transmutation cantrip | |
Casting time: | 1 action |
---|---|
Range: | 120 feet |
Components: | S, M (see description) |
Duration: | Instantaneous |
You move a packet water from a water source within range and hurl it to splash into a creature within range. For the purpose of this spell, a water source is a continguous body of water comprised of at least 5 cubic feet.
One creature you designate within 60 feet of the water source must succeed on a Strength saving throw or take 1d6 bludgeoning damage. On a failed save, roll 1d4 to determine what effect affects the target:
- 1. Nothing.
- 2. The target's movement speed is decreased by 10 until the end of your next turn.
- 3. The target is pushed 10 feet away from the water source.
- 4. The target is knocked prone.
This spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
Back to Main Page → 5e Homebrew → Spells → Druid
Back to Main Page → 5e Homebrew → Spells → Sorcerer
Back to Main Page → 5e Homebrew → Spells → Warlock
Back to Main Page → 5e Homebrew → Spells → Wizard