Lucky Star (5e Spell)

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Revision as of 00:11, 7 April 2020 by Endermage77 (talk | contribs) (Moved the critical damage scaling to the higher levels section.)
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Lucky Star
1st-level evocation
Casting time: 1 action
Range: 30 feet
Components: V, S
Duration: Instantaneous


You summon a star of energy that explodes on an enemy, dealing incredibly random damage.

Make a ranged spell attack roll against a target within range. On a hit, they take force damage equal to 1d20 plus your spellcasting modifier.

You land a critical hit on an attack roll of 20 with this spell, rolling twice as many damage dice.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, it deals an extra 1d20 damage for every two spell slots above 1st: 2d20 (3rd), 3d20 (5th), 4d20 (7th) and 5d20 (9th). In addition, its critical damage effect triggers on a roll of 19-20 using a spell slot of 2nd level or higher, a roll of 18-20 when using a spell slot of 4th level or higher, and a roll 17-20 when using a spell slot of 8th level or higher.


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