Choke (5e Spell)
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4th-level Evocation | |
Casting time: | 1 bonus action |
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Range: | Self (30-foot cone) |
Components: | V, S |
Duration: | Concentration, up to 1 minute |
You raise your hand and choke up to six creatures within range and elevating them several inches off the ground. A target must make a Constitution saving throw on each of your turns. On a failed save, it takes 3d12 force damage. On a successful save, the spell ends for that creature.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, its damage increases by 1d12 for each level above 4th.
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