Projectile Protection (5e Spell)

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Revision as of 11:54, 19 October 2019 by Geodude671 (talk | contribs) (Geodude671 moved page Protection from Arrows (5e Spell) to Projectile Protection (5e Spell): more accurate name)
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Projectile Protection
2nd-level abjuration
Casting time: 1 action
Range: Touch
Components: V, S, M (a piece of shell from a tortoise or a turtle)
Duration: Concentration, up to 1 minute


For the duration, the willing creature you touch has resistance to bludgeoning, piercing, and slashing damage from nonmagical ranged weapons.


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