Arcane Arrow (5e Spell)
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Revision as of 11:21, 31 January 2018 by Green Dragon (talk | contribs) (Reverted edits by 2601:1C1:8101:E323:EC9A:36DA:718C:85B4 (talk) to last revision by SirSprinkles)
1st-level transmutation | |
Casting time: | 1 bonus action |
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Range: | Self |
Components: | V |
Duration: | Concentration, up to 1 minute |
Within the duration of the spell, the first time you hit with a ranged weapon attack, the projectile explodes with magical energy a moment after hitting a target. In addition the normal effect of the attack, every creature within 5 feet of the impact point must make a Dexterity saving throw. A creature takes 1d10 force damage on a failed save, or half as much damage on a successful one.
At Higher Levels. If you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for every slot level above 1st.
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