3.5e ECL 7 Races

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Effective Class Level 7

ECL 7 races without an improving, reviewing, or removing template present.
Race Name ECL Type (Subtypes) Ability Adjustments Size Favored Class Racial Description
Apostle Varies Outsider (Native) +2 Strength, +2 Dexterity, +2 Intelligence, +2 Wisdom, +2 Charisma, -2 Constitution Medium Cleric, or Paladin Beings that serve various gods and goddesses and have a direct connection to divinity. They are chosen and have been enhanced with divine powers and blessings, making them demigods.
Chronoku ? Outsider (time) +4 Int,-4 Str, +8 Con, +2 Wis Medium Transmuter Chronoku are the cruelest of cruel.
Demon Fiend 7 Outsider (Evil, Extraplanar, Lawful) +6 Strength, +2 Constitution, +4 Intelligence Medium Any Demon fiends are an unholy merging of devil and demon. Usually created by Devils to act as spies against the demons, these beings are rare, and often rebel against their creators. As such, neither Devil nor Demon knows whether a particular Demon fiend is friend or foe.
Draconics 6 Monstrous Humanoid (Dragon) See Race Medium [[Rogue],[Warrior]] When a dragon and a human breed, either the child will be a half-dragon, or a Dragon-Born will be born.
Drakes
Earth Elemental Dog 7 <!-+2 <!-Stat->, −2 <!-Stat->, etc-> Large Fighter An elemental dog. Defends extremely well and can be ridden.
Ex-Machina
Ex-machina 7 Construct (Living) +4 Dex, +6 Int, +4 Con, +4 Wis, +4 Cha Medium Any Angels with strong minds and vast knowledge, yet come off abrasive and annoying to others.
Flügel 7 Outsider (Native) +4 Dex, +6 Int, +4 Con, +4 Wis, +4 Cha Medium Wizard Angels with strong minds and vast knowledge, yet come off abrasive and annoying to others.
Flügels
Ganra-Samal 7 Monstrous Humanoid +4 Strength, −2 Dexterity, +2 Constitution, +2 Wisdom Medium Druid Similar to minotaurs, these wise dog-headed humanoids revere nature and guard the fey.
Guardian 7 Humanoid (Guardian) +4 Strength, +4 Dexterity, +2 Intelligence, -2 Wisdom, -4 Charisma Medium Fighter Guardians were originally made for demon and monster hunting. Though, now most of them long for a life with some form of normality; whether it's adventuring with friends or settling down and falling in love.
Guardian, Lost Variant 7 Humanoid (Guardian) +4 Strength, +4 Dexterity, +2 Intelligence, -2 Wisdom, -4 Charisma Medium Fighter Guardians were originally made for demon and monster hunting. Though, now most of them long for a life with some form of normality; whether it's adventuring with friends or settling down and falling in love.
Half-Giant (Non-psionic) 4 Giant +4 Str, +2 Con, -2 Dex Medium Barbarian Half-giants are the result of one of the races of true giants breeding with a humanoid race, usually a human.
Human, Far Realm Choosen 7 Human (Outsider Native, Subtypes) Size:(Medium) Far Realm Stalker Ranging from 5'2" to 6'10", these humans seem to look like any common human except for their eyes which usually appear to reflect their true alignment.
Pooka, Variant 2 to 9 Fey (Shapeshifter) Various, -2 Wis & +2 Cha. Small to Large, Usually Medium Rogue or Scout Elf like Fey who shape-shift into a single animal. Born Liars & known trouble makers.
Ses'Rin (3.5e Creature)
Shapeshifter Humanoid (Shapechanger) +2 Dex, -4 Con, +4 Cha, Medium Bard Shifters are all around the world. They can change shape and are long-lived.
Shapeshifter Variant Humanoid (Shapechanger) +2 Dex, -4 Con, +4 Cha, Medium Bard Shifters are all around the world. They can change shape and are long-lived.
Silverblood Elves 7 Humanoid Type +4 Strength, +2 Dexterity, +2 Constitution, +4 Wisdom, +2 Intelligence, +4 Charisma Medium Any A kinder, more gentle elf that is, physically, wildly different from it's 'normal' brethren.
Succubus 7 Monstrous Humanoid (Demon) +4 CHA, +2 INT, −2 CON, −STR Medium Bard Humanish demons that rely on the life-force of others, preferably males.
Terrapin 7 Monstrous Humanoid, Water, Stone +1 Strength, −1 Dexterity, +1 Constitution, −1 Wisdom, +1 Charisma Large Druid, Bard The Terra'pin are the slow but sturdy race that guard the very pillar that gives them their name: "Terra's Pin", the mythical pillar of the Plane of Earth, and the sister pillar to the "Atlas Pin", which is located in the Plane of Water, located opposite of Atlas in the planar sphere. Together, the two pillars provide a structural integrity between all the central planes, including the elemental planes, the material, ethereal, and shadow planes.
Uplifted
Witch <!-#-> <!-Types and (Subtypes, Subtypes)-> <!-+2 <!-Stat->, −2 <!-Stat->, etc-> <!-Size: Pick (Small, Medium, Large, Huge, etc)-> <!-Class. Add a link if it's a class found here.-> <!-around 25 word introduction and overview of race; displayed elsewhere.->
Yukou 7 Monstrous Humanoid (Reptilian) +2 Dex, +4 Con, +2 Int, +2 Cha,-2 Str, -4 Wis Medium Any Anthropomorphic Yoshi-esque humanoid

Incomplete Races

ECL 7 races with one or many improving, reviewing, or removing templates present. Please help work on the problem presented on the template.
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