Wheel of Fire's Blaze (5e Spell)
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|Casting time:||1 action|
|Duration:||1 minute (concentration)|
You summon a spinning wheel of flame. The wheel is a 10-foot-radius, 30-foot-high cylinder centered on that point. Until the spell ends, you can use your action to move the wheel up to 30 feet in any direction along the ground.
A creature must make a Dexterity saving throw the first time on a turn that it enters the wheel or that the wheel enters its space, including when the wheel first appears. A creature takes 10d6 fire damage, and become prone if it is Huge or smaller on a failed save, or take half as much damage without becoming prone on a successful one.
Alternatively, you imbue one creature within range the power of the Wheel of Fire. When that creature makes a melee attack, they deal an additional 10d6 fire damage.