User talk:McAlester Gamerz Customer
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Just a local customer looking into this site. If anyone else is local, here is the stores location:
actually it might be easier to just look at the facebook page, cause its all there.
https://www.facebook.com/McAlester-Gamerz-154967054594969/
dont know what else to say at the moment.
looking for legit races and classes for quick play...dont know how to verify what ones are legit.
Races and Classes[edit]
Hi McAlester Gamerz Customer (Can I just call you McAlester?), this morning I am going to look at the races you emailed to me and tell you if I think they are good to play, or need some more work, etc.
- Anthropomorphous Stone (Stonemen) (5e Race)
- a +3 ability score bonus is high but doesn't break the game. The races in the PHB have bonuses to two different scores (+2 and +1, or +2 and +2) so that you have several good class choices. A +3 to strength rather forces you into one kind of class. Would be nice if there were some racial traits that made other class choices attractive.
- They have too many traits. Races could have two major traits and one minor trait, or one major trait and three minor traits, or thereabouts. This has a high ability bonus (minor), hard workers (minor), absorb earth (minor, you don't get it straight away), Dense (major; good defense that you can use frequently), Sturdy (minor), Stone Blood (major, immunity to common damage type), Tough-Skinned (Major). That's 4 minors and 2 majors.
- Tough-Skinned should be something like "Your AC is 14" so that it doesn't stack with heavy armor or a class's unarmoured feature.
- Conclusion: Needs a partial rewrite.
- Arcanus (5e Race) - This doesn't work in 5e. At all. It just doesn't use any recognizable D&D mechanics. I can go into specifics but this will be lengthy, let me know. Conclusion: Needs a complete rewrite.
- Balance of The Hunger(5e Race) - This also does not make any sense in terms of 5e mechanics. There are practically no mechanics at all. Again, I would have to write a short essay on why it doesn't work. Also, the traits are so unusual, numerous and impactful that it would have to be either severely pruned, or rewritten with the traits spread over class levels (such as what I did with the alien grey). Conclusion: Needs a complete rewrite.
- Corvus (5e Race) - Same again, same author as above, would need a complete rewrite. The author also wishes to retain copyright on the text (which is why it's blanked), so the descriptive text would need rewriting as well. Conclusion: Needs a complete rewrite.
- Dorthin (5e Race) - Starts off not too bad, but I don't like the way it emphasizes taking levels in Monk. The Hand-to-hand combat trait needs rewriting so that it's useful for anybody, not just monks. I have a few ideas. Then there's this bit, Dorthin-Ohm, it doesn't explain what it is (a variant? a subrace? a different race completely?), it has traits that - familiar story - provide no 5e mechanics at all, so you would not be able to use this in a normal D&D game. Conclusion: Needs either a partial rewrite (with the latter section removing), or a complete rewrite (incorporating the latter section). Marasmusine (talk) 02:41, 2 May 2016 (MDT)
- Elf-Mountain - as with Corvus, this needs a rewrite of both the descriptive text and the mechanics.
- Gith (5e Race) - This is solid. Good all round, well balanced, well written, even has some background and feat options. It helps that it's based on an established D&D race (there's more lore for them in the Monstrous Manual). Conclusion: Good to go.
- Goblin Lord (5e Race) - doesn't work in the slightest bit. You have to start play as a "goblin mite" that literally can't do anything (1 in every ability score). Except you don't have to do this, the "1d8 days" you have to wait is meaningless at character creation. It doesn't say how you progress from Greater to Greatest etc. The whole thing is more like a class progression. Needs to be spread out over class levels, or (since "They MUST be a FIGHTER or ROUGE", move the traits to fighter and rogue archetypes). As usual, none of the traits will work in a normal 5e game. Conclusion: Needs a complete rewrite.
- Half-Troll (5e Race) - This is pretty much okay. In my opinion the hit points from Fast Recovery should be drip-fed as regeneration rather than granted all at once (see the talk page). Conclusion: Good to go.
- ID-10-T(5e Race) - Needs a complete rewrite.
- Quick example: "They take advantage when leveling up their health per level". What does that mean? Pedantically, Advantage is only something that applies to d20 rolls, and D&D doesn't have a "health" statistic. This should actually read "When you gain a level and roll a Hit Die to increase your hit points, you can roll the die twice and take the better of the two results." - of course this doesn't do anything if you are using the default option of a set value increase. This is why the hill dwarf's Dwarven Toughness trait is written the way it is. The remainder of this trait is "if they have kept party members from taking the ID10Ts total about of Hit points by defending the party." I have no idea what this means.
- There's too many traits, all poorly defined (ranges? actions, reactions? What is "a bad roll"? etc), they act on the players rather than the characters.
Will go through some more later. Marasmusine (talk) 03:13, 2 May 2016 (MDT)
- Thank you, I enjoyed the read, even if it was a bit humbling. I realize i have no idea on whats a legit dnd character anymore, been too long and pathfinder and other such games dont help either i guess. I understand what the contributors are trying to accomplish, i think, except i cant seem to think of a way to make them simpler. I mean i have my complicated intricate moments too, but when playing a game with so many peeps, it could get messy or something. Like i said i get the point and could play it, however i cant put it in dnd standard terms either. I get it, and when you look at it from a point of view where a person starts exploring and camping as a kid, it is over powered, for some. Some kids learn quick and are really smart, better than adults. Even the kids that are average, pick up some good skills and some learn a few awesome tricks before they would be effectively level 1 at survival by experts standards. I do find that some of the races have been nerfed from the previous additions. So its all a little confusing...since i dont understand why the issue if in reality some are better and some are worse, untill i think of long run game play. at the same time, i also know that we are not all born equal, nor do we live equal lives, yet we all die the same. Thats some irony for ya. Anyway man i thank you and will add the acceptable ones to the list as legit.
One More Question: What is considered minor and is considered major and why? I will also put these useful notes in an appropriate place,or try to.
Second to that I will eventually clean up this page when this page becomes too full. Or move it to someplace like an archive or something, if thats do-able here.
- Major and Minor are my own terms based on how much I think a trait impacts the character and on how the PHB races seem to be balanced. Like, a high elf gets darkvision, a skill proficiency, advantage on saving throws against a sub-class of spells, a few weapon proficiencies, a cantrip and an extra language. I would call that 6 minor traits, they are all useful but nothing dominates. A gnome has advantage on saving throws against a wider variety of spells, I would call that a major trait, and as you can see gnomes have a fewer number of traits.
- This is a very rough way of looking at it, it's often more nuanced. Fire resistance is more useful than psychic resistance (since fire damage is more common), and immunity is considerably more useful than resistance. Psychic resistance could be bundled with another trivial benefit to make a "minor" trait, whilst fire immunity is better-than-major, and the others are somewhere in the middle. Marasmusine (talk) 08:34, 2 May 2016 (MDT)
- I'll go through Kender (5e Race).
- Fearless is a condition immunity, this is Major (compare with the halfling's Brace trait)
- They get a cantrip: Minor.
- Darkvision: Minor.
- Borrowing Nature. This is advantage on a whole skill, all the time. This is better-than-major. In my opinion, this should either be advantage in certain circumstances or instead be "you have proficiency in Dexterity (sleight of hand)".
- Elven Heritage gives:
- a skill proficiency (minor)
- Imitation (minor)
- Extra language (minor)
- Gnomish Heratige gives:
- Gnome Cunning (major)
- Extra language (minor)
- So an elf-kender has five minor and one better-than-major traits; and the gnome-kender has three minor, one major, and one better-than-major traits.
- A note on the lore, though (I have the AD&D 1e Dragonlance book), the kender's taunting isn't magical, and they are descended from gnomes only (from the greystone event).
- Needs a partial rewrite. Marasmusine (talk) 08:52, 2 May 2016 (MDT)
- Khajiit (5e Race) - Six minor traits, I think. It's functional and can be used. I have a concern with Two Moon's Dance in that you get a Multiattack that becomes overpowered with a Monk, I'll leave a note on that page. Marasmusine (talk) 08:57, 2 May 2016 (MDT)
- Enjoying the read, i just have a lingering question, idea or notion, since i am REALLY good on nature related things. I am going to put it into the best terms that i can so, bare with me:
A turtle humanoid and a tiger humanoid is born, and both join the party. In nature, the tiger will without question be dominant. So to keep it realistic, if they were races here, the tiger would seem over-powered when in fact it simply is an aspect of nature. While the turtle would be under-powered, because we know he aint never gonna be no ninja, LOL.
If we assume 'human' is the normal base line. Then a tiger-humanoid, is again with out even putting mechanics to it, is already, over-powered, because we know what tigers are capable of, At least i do. I also know that they are weaker to certain human diseases. Regardless, the tiger 'out classes' the human because of his natural attacks, strength and agility alone. Even if humans rely on crafted materials, the humanoid tiger has the option of the same. This brings back to mind why there were level limits on certain races in earlier additions, as well as the problems with in the end...humans were more powerful than any other race, which is not true when it comes to base genetics, or toe to toe, primordial combat.
So now my mind loops back to the original inquiry looking for the logic, that i know in nature. I know more than just nature alone, however i am MUCH better at the nature bit than anything else. I could, VERY effectively weed out the OVER and UNDER powered RACES based on that alone. Most animal humanoid races WILL BE naturally over powered for various reasons. The list would be endless. The main reason is that animals dont hold back, much. Humans are the only 'creature' that pulls its punches more than any other 'creature' on so many levels and that is why we have become weak and dependent.
I could get stuck in this 'loop' forever...so i will be quiet. Im giving myself a headache trying to understand what would be logical AND a perfect understanding. You can call me whatever you like, i dont mind heh. McAlester Gamerz Customer (talk) 10:36, 2 May 2016 (MDT)
- Don't think of humans as the "normal base line", they have their own unique shtick (i.e. versatility) that a tiger-humanoid wouldn't have. Marasmusine (talk) 01:40, 3 May 2016 (MDT)
Reviews continued.
- Lost Men (5e Race)
- Be careful of homebrew mechanics that say "you lose control" or similar. Players should never be forced to have their characters behave in a certain way with a game mechanic. I don't think this even needs to be a trait, perhaps it can just go in the race's general description and trust the player to role-play it. Anyone would get super hungry without eating for a week.
- Carnivorous give the player half of his max HP back every short rest. This is hugely overpowered. As long as you don't get hurt to less than 50% hit points, you do not need to use Hit Dice at all; and two short rests takes you to maximum HP (2 hours; where normally you would need a 8 hour long rest to do this).
- Conclusion: Needs a partial rewrite.
- Lupine (5e Race)
- So, straight off, the first three traits give you four skill proficiencies, which is far too many.
- Strength of the Pack refers to "combat advantage", which isn't a thing.
- It spends a lot of text describing the effects and cure for a state that will barely ever happen (It's got to be a full moon, and you have to fail a DC 5 Wis check. Might happen, what, once?)
- I'll leave some more notes on the talk page there. Marasmusine (talk) 02:59, 4 May 2016 (MDT)
Enjoying reading your stuff. It secures notable ideas, for solid solutions of character choices. Humans not base line, noted. McAlester Gamerz Customer (talk) 08:40, 4 May 2016 (MDT)
- I've got time to look at another few!
- Lupine (5e Race) apparently I've already looked at, I left some notes on the talk page, I think you saw those.
- Mesmer (5e Race) - there's a lot here, so I will put something on the talk page. I don't think it can immediately be used. Marasmusine (talk) 15:37, 7 May 2016 (MDT)
Yes i already read the lupine, and i read the Messier...LOL ...trying to find joy...a friend of mine.....that lives very close to me...died....and its...kicking my butt. McAlester Gamerz Customer (talk) 08:57, 8 May 2016 (MDT)
Khajiit[edit]
Hello McAlester, I saw your comment on the Khajiit page and replied to it, although I thought I'll reply here as well in case you are not watching that page's discussion. I, Zero1323, am the original poster of the page, it is based on the namesake Elder Scrolls race of the Khajiit and tries to capture the full flavor of them. After taking a breif look at you page I would love to know that someone else is play testing my work, any feedback would be greatly apreciated.
- Other pages I've done are Geist, which is inspired by the Geists from MTGs plane of Innistrad, Ki Thief, a Monk archetype combining the features of Bardic inspiration with a less cost effective version of quivering palm and a way to replenish ki in combat, as well as a 5e version of the classic spell Permanency.
Thank you. --Zero1323 (talk) 19:21, 2 May 2016 (MDT)
- I liked that race in elder scrolls III, as i mentioned earlier. My...'gf'? Not sure if i can really call her that since its not like we get along great very often and ....drama...bleh...i cant kick her out either, legally, easy anyway. meh...anyway she choose that race as well for her main character. She personally loves it, however she is a cat person, i am not. LOL. Well domesticated anyway. I have seen the Ki Thief before, i think, third edition or second...or plainscape or ....darksun....i dont know but i have seen it before. However the one i seen was an actual rouge, that used Ki...meh.
- My first KHajiit on elder scrolls was a Lynx, rouge/merchant. As close as i could get it to be. I loved it, as he was a walking oxymoron. LOL literally LOL yeah i might use your Ki Thief if its allowed by the dm at some point. McAlester Gamerz Customer (talk) 19:30, 2 May 2016 (MDT)
- Cool! If your DM has any questions, message me any time.
Condolences[edit]
G of TierArea (talk) 10:05, 14 May 2016 (MDT): Like you already understand, as I have read. There are no words to make things better, on any of the issues you have mentioned. We confirm/affirm what you already know.
Hello, I understand you are going through a lot currently and feel this is the proper way to respond to you post on the Geist discussion page. In real life, I agree that the dead can't comeback as you said, but in d&d they are a monster from the Monster Manual and a part of the game. The inspiration for Geists is from the MTG card game. On the plane of Innistrad the dead have an afterlife called the blessed sleep. Like generic d&d, some ghosts return/can't leave due to lingering grudes or unfinished business, however Geists are beings who have chosen to return. You do raise a good point about undead not being the same as the person who died. I use the race for one of my characters and he guesses at what he was before death, the only thing he really knows is that he is a Wizard. There's a lot you posted that's not very relevant to the main pages content, but I feel based on what I can gather you might want to talk to friends, family, or a trained therapist about what you are going through. Best wishes. --Zero1323 (talk) 12:50, 15 May 2016 (MDT)
I am an educated man, despite my lack of explaining every conclusion in every possible way to every person i meet. That is simply unpractical, and i can no longer tailor my word usage or phraseology to every person i meet as i once did. Too old now and too many hits in the head has made everything so generalized.
Most of my "Friends/Family" are dead now...The ones that are alive...are too far away or only confirm what i already know...hearing such things...gets tiresome and... no.
Therapist? Not really, they are not smart as you would think. They get indoctrinated by outdated books that rely too heavily on stereotypes and such...and cant communicate out of their own minds with out quoting someone else. They dont really listen and they cause more problems than solve. When i lost both of my sons on the same day...I went to counselling, and then i needed counseling for my counseling...I learned...it doesnt really work and its a waste of time to hear someone yap about something they know nothing about.
Both examples i gave you happened over 20+years ago. I know i ramble. I write easier than i speak. I pour out of my heart abundantly. Grieving never gets easier. I have lost over 60 since 1999 alone...i stopped counting...The more people you know, the more you loose. I dont like meeting people anymore...even if i do enjoy it for the moment...i just think of the facts...and the facts suck. Everyone looses the ones they love and it hurts like hell, never gets easier and ....etc.
Thank you so much for your time however man. Thats more than most.
As someone currently working on a degree in Psychology, I am deepy bothered that they were unable to help you and even more so that they didn't listen. It is true a therapist can't fully understand a given situation as they are not the person who is going through it, but they should always be trying to understand and be a person to talk to. I'm only 21 so this comes from a place of inexperience, the only person dear to me that I have lost was my Father who I took care of for two years while his Alzheimer's got worse, I think the best part of life is meeting people. You can learn and grow so much by talking with them, add their experiences to your own, carry their stories with you, and pass them on to others. Being part of the human collective we become something truly etenal and I seek to make sure it is something we can be proud of. --Zero1323 (talk) 13:54, 15 May 2016 (MDT)
Then i have the worlds best advice for you and your carrier...your work...LOL I would STRONGLY advise you to go to a mall or other place with lots of people and just watch them, take note on what they say, how they say and why they say and do what they do. Close your eyes sometimes and listen...focus. Dont be afraid to test your theories, even if people are too afraid to admit them. Just go to random places and watch people and try to see things from their perspective to see why they do what they do and ask why when what and where. Sometimes, the answers might surprise you. Dont tell them your a psychologist, tell them you are wanting the best for everyone and your doing a study about such things, and that you want to help. You might be occasionally surprised by how much you can influence with that simple act of kindness. People are more than books, and people in general, dont think very far ahead and are in general so destructive and oblivious to the natural order this world already has before humans ever became even tribal. Ignoring that order will never do man any good. Learning all these things...is hard. I wish someone would have been honest with me at your age when i started studying people. (Actually i was much younger, the point remains.)...I am trying to give you heads up, where i had none for myself. You deserve that much at least. If you listen well enough, you might be able to predict a persons motives, thoughts, and even actions, before they know themselves. If you are gentle with the situations, and prepare a way to keep them out of trouble before they get there to that situation or point in time, you might be pleasantly surprised again and again...If you listen well and take opportunities when they are provided. Try not to spook people out...most human minds cant handle it. Some will even go into a delusion and act like it never happened just to 'handle' the truth the only way they know how. Some will embrace the truth, and grow exponentially. It is worth it in the end. Anyway man, hearts open, head on a swivel. McAlester Gamerz Customer (talk) 14:33, 15 May 2016 (MDT)
Admin List[edit]
Hi McAlester,
You can find a list of admins here, a list of people who've agreed to helpful (and their respective helpfulness categories) here. If there was anything else in that vein I can help with, shouldn't take a minute. --SgtLion (talk) 16:13, 16 May 2016 (MDT)
Blink Dog/Phase Spider/Displacer Beast[edit]
Hi McAlester, I've done something at Grimalkin (5e Creature) based on your idea. Marasmusine (talk) 05:03, 17 May 2016 (MDT)
"Sweet Jesus I think i almost made pudding" as old and redneck as that sounds, thats what phrase came to mind...i dont even want to know its origin. LOL. I am excited, i will look. Yeah do that with mirror image combo at the same time...the only thing sure to hit is an AOE. LOL...Gives me a headache trying to look at the thing LOL. Kill it with fire...ALLOT OF FIRE lol. I have no idea. LOL
Absence[edit]
From the 24th of May I will be absent until further notice. I Am visiting family in a climate that i might not fair so well. I am supposed to be back on the 29th, however i know life and crap happens and situations arise that makes you want to change plans immediately. Thank you for all your support thus far. I am looking forward to all your replies. If any one is feeling adventurous, take a look at my user page and see if my transparency bit is more class or race related. I have studied that some are race related. Somethings were passed down, and simply skipped generations that did not want or could not handle being too different.
Much Love McAlester Gamerz Customer (talk) 09:44, 22 May 2016 (MDT)
Thank you SgtLion I am home but resting now. I had to deal with selfish idiots who inadvertently make me sick. Literally. McAlester Gamerz Customer (talk) 16:10, 29 May 2016 (MDT)
Done[edit]
Yeaah i am done, Its too frustrating when your friends are frustrated and they rage quit. And you try to make things better only to get hammered with the same issues as they had and no relief in site. Some of you guys i like, and some not so much. In the end...nothing changes. I understand why now people leave. Thats why i am. I am done...its not worth it to me. I have enough stress issues. If i cant enjoy this site, why be here? some of you make it very unpleasant with your insistent attitudes that are like narrow sighted and dont think further than what your own wants...contradicting yourselves in the end. All this makes you like bullys and it IS a form of harassment. I am done. I come here to have some peace and feel at home, on my own contributions...its like you come into my house ant tell me what i can and cannot not do? "I hope you like to fly and have a pair of wings" i say, because my living room is ten stories up....they are about to get some free flying lessons. Needless to say, they leave and dont bother me again. Thats kinda how i feel now. I feel very angry and vindictive and i hate those feelings. So...some of the other people i found out have their own pages now, some better than others. I should say sites and such, again some better than others. I am just done...I dont want to hear them rant over there and make no progress and i dont want to end up like them...So untill something changes....im done.
- We wish you all the best, and we hope that the feelings you are having are something that you consider objectivly. We want to help people with D&D, so we have standards for everyone to respond to in a wiki fashion. Thanks for your time. --Green Dragon (talk) 12:25, 30 May 2016 (MDT)
- Sorry to see you go. When it comes to wikis, you have to be able to look past your own interests, sometimes; You don't get to have it your way, all the time, and if that is something you struggle with, sometimes it is best to find another route. I can't blame anyone for seeking out the right fit for themselves.
- That said, "its like you come into my house ant tell me what i can and cannot not do?" is an accurate descriptor to all of this. We're happy to have you and your contributions on this wiki, but when you come to a community site on the internet, you have to understand that the site may have certain expectations and standards for what goes on in its house, as you say.
Thanks for being nice. It was one of the guys kept putting his suggestions That on the ...the ...main page instead of discussion and would not relent. User pages are their house, my house, i dont like people messinf with it, as it adds confusion and frustration. I am not ready yet, that has to stop. Mr m dude didnt invade and antagonize me like that...but that other dude...just made me want to beat the smack out of him. I might check back later. Several people here and around dont want me stressing out, even some local...so...yeah Still love the format template thing...peace. McAlester Gamerz Customer (talk) 22:05, 7 June 2016 (MDT) good night, i...am not in the best of health...my nerves...dont work well anymore...and they cause too many physical issues now. So i need to keep it simple and peacable. goodnight.