User talk:D&DAmateur

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Hello everyone on the D&D Wiki, my username is D&DAmateur. And I mostly will be using this site to ask questions based on D&D.

Best Set-Up for Different Races[edit]

Hello once again D&D Wiki Users, In this thread, I want to explore what is the best Classes for various races. The main reasoning being that I would like to have a different character for each class. I do have 2 already figured out however those being a Myconid Bard, and a Cleric Warforged. The other classes that are there, those being a Barbarian, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, and a Wizard. This is based on each of the classes in the Player's Handbook. The Races that are available (that I wish to use) would be a Crabfolk, Drider, Gastrosapien, Half-Oozes Mudcrawler, Mummy, Neruppu, Scarecrow, Sobruaro, and a Sunborn. Hopefully one of you lovely people can help me out. D&DAmateur

It might help if you linked those races. I recognize the sobruaro but I believe there are multiple versions of a drider race and I don't recognize any of the other races. {{User:Geodude671 . . 13:31, 24 September 2019 (MDT)

Ok, here are the links: D&DAmateur

Hi, I'm the one who wrote the scarecrow and sunborn to their current states so I thought I'd give some 2 cents. The sunborn is geared a bit towards spellcasting classes (particularly the two using Charisma) and spellcasting classes have that inherent character of mystique about them which fits a flaming ball head. The scarecrow is much more versatile in its use, having no particular strong proficiencies, or centered ability score. It can go any way, but prefereably keep it to either a crazy range or close quarters due to the possibility of it catching on fire due to a fire bolt or something. But in general when I picked them up and rewrote them, there was no particular optimized build in mind. --Yanied (talk) 14:19, 27 September 2019 (MDT)

So would it be ok to put it as a Rouge Scarecrow, and a Monk-(Sun)Born?

Sure, play as you wish. You'd be needing a higher Wisdom for the monk sunborn then because the race has no inherent ability increase for wisdom, which is what helps boost your unarmored defense as a monk.--Yanied (talk) 14:12, 1 October 2019 (MDT)

Welcome to D&D Wiki![edit]


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A Question...I want to ask[edit]

1: How do you make a new page? (As I wanted to make a homebrew race myself)

The 5e homebrew races page has a bar for entering new race names and then the button to create said race.--Yanied (talk) 07:53, 20 December 2019 (MST)
Thanks!! If you don't mind, can I run some ideas for fairness, so this ISN'T OP...?
Sure. What race you got?--Yanied (talk) 11:04, 20 December 2019 (MST)
It's is a tiny race, I would say. It's based on the Pokemon Azurill.

Ability Score: Charisma +2, Strength -1 Age: Perpetually young, so they don't age (or evolve) Alignment: Mostly Neutral. (favours neutral NN, NG, or NE) Size: About 8 inches... (so Small or Tiny) Speed: 20 feet, since it is so small... Attacks: (Since it has no arms they have two attacks, Tail Swipe and Tail Slam)

- Tail Swipe: Swipes horizontally, 1 D4 (has a small chance to knock opponents away)
- Tail Slam: Swipes vertically down, 1 D12

Fake Tears: Acts similar to Sanctuary Spell, except it makes a Con Save... Bounce: Starting at 3rd level, the player hops to a space nearby (if using cube paper), if occupied it deals 1 D8 to the creature in this space if they fail a Dex Save. They gain this ability after a long rest. Thick Fat: Acts like natural armour, as it is 12 + Constitution Modifier Any Ideas?

Looks interesting. It is definitely Tiny sized. Anything smaller than 2 feet should be. It seems interesting. I hope it's not exactly like azurill, since that has no arms lol.
I think tail swipe would be better off as a regular unarmed strike without a knocking effect.
For the tail slam, generally there is no damage die above 1d6 for unarmed strikes. You could justify it by making it a 2d6 special attack (similar to lizardfolk Hungry Jaws) maybe that has a limit per short/long rest. You can also add that knocking effect from swipe here instead, with a save maybe.
The fake tears thing seems interesting. Bounce might be a bit weird, since you would be trying to move into an occupied space. But you are Tiny so maybe it will work. It needs a range of how much you can jump.
Just be sure to add the damage typings and the save DCs. It looks nice.--Yanied (talk) 11:51, 20 December 2019 (MST)
THat's why I made it as having 2 attacks, that doesn't involve using a weapon like spears, axes, and the like...So just 1 D4 for Tail Swipe, and 2 D6 works I think for tail slam...Fake Tears is supposed to be like "do you REALLY want to attack a crying baby?"...THe range for bounce would be about ehhh...20 Feet, like I don't want to go too far, but not too small of a distance that it isn't useful... Any thoughs on Thick fat?
Thick fat's fine. Reminds me of azumarill. Generally, it is not recommended to make races that don't have arms. If that is your intention, there should be a trait that maybe specifies you don't have arms, but your tail is prehensile.--Yanied (talk) 12:40, 20 December 2019 (MST)
That's basically why I have Tail Swipe and Tail Slam, "Due to the fact you don't have arms, you mastered using your prehensile tail in combat"...sorta thing....anything else that you want to add/change, while still remaining true to the character?
Looks ok. Kinda better now with technically only one unarmed strike and two special damaging traits than two unarmed strikes. Just be sure not to be skimpy on lore :)--Yanied (talk) 12:49, 20 December 2019 (MST)
2 Questions, 1 What do you mean by "not to be SKIMPY on the lore?", and 2, if it is not to much to ask, can you help me create descriptions for everything, that is not base stuff?
Well, descriptions are exactly the lore part I mean not to be skimped on. Skimpy lore is thinking you can make a race with just traits and leaving only bones for history, society, etc. etc, because you're trying to tell a story. Not just make a game piece.--Yanied (talk) 09:26, 23 December 2019 (MST)

Another few questions if that is ok, as I am in the middle of making the page... but I couldn't find the answers so I need to run them by that ok?

Yeah sure. --Yanied (talk) 12:01, 23 December 2019 (MST)
based on the "breadcrumb" section, it mentions a lot of stuff, what would they count as, one of those being the type, as it doesn't fit into a humanoid section, so then what is it? another smaller thing, the I leave it and it'll change, or do I need to manually need to change it (in my case, D&DAmateur)....
Leave it as "User." Personalized categories were yeeted into the stratosphere long ago, and trying to do it now might get you yelled at depending on who notices it. (exaggeration? sure) I would really recommend also leaving them as humanoid because of game balance, but theoretically they can be any of the creature types in 5e. — Geodude Chatmod.png (talk | contribs | email)‎‎ . . 12:49, 23 December 2019 (MST)
I think they are better off as beast type, simply because they don't register as humanoid to me (my opinion). Definitely leave it as user. And the size needs to be changed accordingly if it isn't Medium.--Yanied (talk) 13:45, 23 December 2019 (MST)
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