User:Guy/Domains

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  • Each domain on this page is a compact spell list with a strong theme or identity. They are built assuming a character might have access to several.
  • When you become for example a sorcerer, you would pick two or three domains which together serve as your spell list for that class. No class has access to all domains; sorcerers surely can't have the heal domain as an option, for example.
  • Subclasses might provide specific domains in addition to these, such as the dragon domain for a "draconic sorcerer."
  • Classes might have certain domains built in. A druid might always have access to the forest domain, but be able to pick one or two domains in addition to this one.
  • "Half-casters" like paladin or ranger might only have access to one or two domains.
  • Ideally each domain has 3-6 spells for each level, with the exception of 1-point spells (which are optional) and spells above 5p (which ideally have 2-3 for each level). If I'm being real it's unlikely I'll ever finish this.

There is a domain to represent most creature types, most damage types, most terrain types, and most tools. There are a few more domains in addition to these. This selection of domains is very subject to change. Domains are designed assuming more can be added.

Damage Creatures Terrain Tools Others

Blade
Cold
Explosive
Fire
Lightning
Psychic
Plague
Radiance

Abyss
Beast

Dragon
Faerie
Forest
Jotun
Inferno
Ooze
Radiance
Tinker
Undead

Cave
Cold
Desert
Forest
Mountain
Sea
Swamp
Urban

Alchemist
Brew
Chef
Forge
Game
Glamour
Handy
Melody
Prismatic
Tinker
Writing

Air
Arcana
Chaos
Cosmic
Figment
Guidance
Heal
Horror
Hunt
Hypnotism
Ki
Protection
Sloth
Speech
Special
Thievery
Storm
Time
Travel
Wrath

Abyss

Cantrips coral claw, frostnip, luminous lure
1p dark vision, water tendril
2p
3p blow mind
5p
7p
9p
12p
Blast
Familiar
Steed

Air

Cantrips aeromancy, air bridge, descent, gale cutter, veiling winds
1p repel, sniff
2p
3p
5p
7p
9p
12p
Blast
Familiar
Steed

Alchemy

Every spell cast from this domain requires alchemy tools as a material component (M), even if not specified in the spell itself.
Cantrips adhesion, bomb, firework, smoke bomb
1p acidify, oil spray, transmute metal
2p caustic cauldron
3p detox
5p
7p
9p
12p
Blast
Familiar
Steed

Arcana

Cantrips ghost hand, jolt corpse
1p can'trip
2p
3p
5p
7p
9p
12p wizard's tower
Blast
Familiar
Steed

Beast

Cantrips rend
1p claws, down, echolocate, sniff, strix
2p
3p
5p
7p
9p
12p
Blast
Familiar
Steed

Blade

Cantrips blades of grass, gale cutter, rend, sharpen
1p claws
2p
3p
5p
7p
9p
12p
Blast
Familiar
Steed

Brew

Every spell cast from this domain requires brewer tools as a material component (M), even if not specified in the spell itself.
Cantrips acid bubble, bravery brew, rotten spew, storm surge
1p hired help, purify water, replenish
2p caustic cauldron
3p
5p
7p
9p
12p
Blast
Familiar
Steed

Cave

Cantrips scatter spikes
1p dark vision, echolocate, strix, timely wick
2p
3p
5p
7p
9p
12p
Blast
Familiar
Steed

Chaos

Cantrips bee swarm, blast bolt, scatter, stutter bolt
1p
2p
3p
5p
7p
9p
12p
Blast
Familiar
Steed

Chef

Every spell cast from this domain requires cook tools as a material component (M), even if not specified in the spell itself.
Cantrips rotten spew, salinate, sear, snowflakes, throw tomatoes
1p hired help
2p caustic cauldron
3p rot
5p
7p
9p
12p
Blast
Familiar
Steed

Cold

Cantrips frostnip, ice bolt, snowflakes, storm surge
1p repel, snowball stock
2p
3p
5p
7p
9p
12p
Blast
Familiar
Steed

Cosmic

Cantrips descent, pulse
1p
2p
3p comet
5p
7p
9p
12p
Blast
Familiar
Steed

Desert

Cantrips frostnip, sandswirl, sear
1p
2p
3p
5p
7p
9p
12p
Blast
Familiar
Steed

Dragon

Cantrips dragon snort, rend
1p claws
2p
3p
5p prismatic protection
7p
9p
12p
Blast
Familiar
Steed

Explosive

Cantrips blast bolt, bomb, firework
1p repel
2p
3p
5p
7p telefrag
9p
12p
Blast
Familiar
Steed

Faerie

Cantrips ghost hand, luminous lure, malevolent mockery, scatter, spores
1p
2p glitter spray
3p
5p
7p
9p
12p
Blast
Familiar
Steed

Figment

Cantrips scatter spikes, monstrous visage, spook
1p dark vision
2p color spray
3p
5p
7p
9p
12p
Blast
Familiar
Steed

Fire

Cantrips ignite, liberate flame, pyromancy, spectral flames
1p
2p
3p comet, hearth
5p
7p
9p
12p
Blast
Familiar
Steed

Forest

Cantrips bee swarm, blades of grass, spores
1p replenish, tree
2p
3p
5p
7p
9p
12p
Blast
Familiar
Steed

Forge

Every spell cast from this domain requires smith tools as a material component (M), even if not specified in the spell itself.
Cantrips magnet pull, sear, sharpen, transmute tool, transmute weapon
1p fickle wardrobe, oil spray, transmute metal
2p
3p hearth
5p
7p
9p
12p
Blast
Familiar
Steed

Game

Cantrips paper cut
1p snowball stock, tabletop illusion, timely wick
2p glitter spray
3p
5p
7p
9p
12p
Blast
Familiar
Steed

Ghost

Cantrips air bridge, ghost hand, scatter, spectral flames, spook
1p
2p
3p infernal grasp
5p
7p
9p
12p
Blast
Familiar
Steed

Glamour

If you are holding cosmetic tools or weaver tools in one hand, and you are proficient with them, you needn't provide the somatic component (S) for any spell cast from this domain.
Cantrips spotlight, throw tomatoes
1p down, fickle wardrobe, hired help
2p color spray, glitter spray
3p pictograph
5p prismatic protection
7p
9p heroic speech
12p
Blast
Familiar
Steed

Guidance

Cantrips messages, spotlight
1p heart's desire
2p
3p blow mind
5p
7p
9p
12p
Blast
Familiar
Steed

Handy

Every spell cast from this domain requires either carpentry tools or mason tools (your choice) as a material component (M), even if not specified in the spell itself.
Cantrips adhesion, ghost hand, keepsake, scatter, transmute tool
1p hired help
2p
3p pictograph
5p
7p
9p
12p wizard's tower
Blast
Familiar
Steed

Restoration

Cantrips arise, bandage
1p consecrate, life, replenish
2p
3p detox
5p
7p
9p
12p
Blast
Familiar
Steed

Horror

Cantrips dispirit, rotten spew, spook
1p
2p
3p blow mind
5p
7p
9p
12p
Blast
Familiar
Steed

Hunt

Cantrips scatter spikes
1p
2p
3p critterkill, detox
5p
7p
9p
12p
Blast
Familiar
Steed

Hypnotism

Cantrips luminous lure, marvelous melody
1p
2p
3p
5p compel violence
7p
9p heroic speech
12p
Blast
Familiar
Steed

Inferno

Cantrips ignite, malevolent mockery
1p desecrate
2p
3p infernal grasp
5p compel violence
7p
9p
12p
Blast
Familiar
Steed

Jotun

Cantrips
1p
2p
3p comet, infernal grasp
5p lightning bolts
7p
9p
12p
Blast
Familiar
Steed

Ki

Cantrips ki ball
1p
2p kiai
3p detox
5p
7p
9p
12p
Blast
Familiar
Steed

Lightning

Cantrips arc, electromancy, jolt corpse, magnet pull, pulse, static shock
1p resuscitate
2p zip zap
3p
5p lightning bolts
7p
9p
12p
Blast
Familiar
Steed

Melody

Every spell cast from this domain requires a musical instrument as a material component (M), even if not specified in the spell itself.
Cantrips echo, marvelous melody, slash cord, summon instrument
1p
2p drop the bass
3p
5p
7p
9p
12p
Blast
Familiar
Steed

Mountain

Cantrips descent, sandswirl
1p
2p
3p
5p
7p
9p
12p wizard's tower
Blast
Familiar
Steed

Prismatic

If you are holding painter tools in one hand, and you are proficient with them, you needn't provide the somatic component (S) for any spell cast from this domain.
Cantrips dragon snort
1p
2p color spray
3p
5p prismatic protection
7p
9p
12p
Blast
Familiar
Steed

Ooze

Cantrips acid bubble, adhesion, leech
1p acidify, water tendril
2p
3p
5p
7p
9p
12p
Blast
Familiar
Steed

Plague

Cantrips bandage, contagion flash, rotten spew, smog, spores
1p death, terror plague
2p
3p critterkill, detox, rot
5p
7p
9p
12p
Blast
Familiar
Steed

Protection

Cantrips aegis, keepsake, veiling winds
1p
2p
3p
5p prismatic protection
7p
9p
12p
Blast
Familiar
Steed

Psychic

Cantrips ghost hand, messages
1p heart's desire
2p
3p
5p
7p
9p
12p
Blast
Familiar
Steed

Radiance

Cantrips lights, luminous lure, spotlight
1p consecrate, life, purify water
2p
3p
5p
7p
9p
12p
Blast
Familiar
Steed

Sea

Cantrips coral claw, foam spray, hydromancy, rolling wave, salinate
1p echolocate, water tendril
2p
3p
5p
7p
9p
12p
Blast
Familiar
Steed

Sloth

Cantrips dispirit
1p
2p
3p hearth
5p
7p
9p
12p
Blast
Familiar
Steed

Speech

Cantrips echo, fighting words, malevolent mockery
1p
2p
3p blow mind
5p
7p
9p heroic speech
12p
Blast
Familiar
Steed

Storm

Cantrips arc, storm surge, veiling winds
1p
2p petite storm
3p
5p lightning bolts
7p
9p
12p
Blast
Familiar
Steed

Swamp

Cantrips acid bubble, hydromancy, foam spray, spores
1p strix
2p frog legs
3p slow
5p
7p
9p
12p
Blast
Familiar
Steed

Thievery

Cantrips echo, ghost hand, smoke bomb
1p
2p
3p
5p
7p
9p
12p
Blast
Familiar
Steed

Time

Cantrips chronomancy, stutter bolt
1p action, fickle wardrobe, return to sender, timely wick
2p
3p
5p haste, slow
7p
9p
12p
Blast
Familiar
Steed

Tinker

If you are holding tinker tools in one hand, and you are proficient with them, you needn't provide the somatic component (S) for any spell cast from this domain.
Cantrips scatter spikes, static shock
1p resuscitate
2p
3p pictograph
5p
7p telefrag
9p
12p
Blast
Familiar
Steed

Travel

Cantrips
1p
2p frog legs
3p comet
5p
7p telefrag
9p
12p
Blast
Familiar
Steed

Undead

Cantrips arise, jolt corpse
1p death, desecrate, resuscitate
2p
3p rot
5p
7p
9p
12p
Blast
Familiar
Steed

Urban

Cantrips bravery brew, contagion flash, fighting words, keepsake, smog
1p oil spray
2p
3p hearth
5p
7p
9p
12p
Blast
Familiar
Steed

Vampire

Cantrips leech
1p echolocate, strix
2p
3p
5p
7p
9p
12p
Blast
Familiar
Steed

Vermin

Cantrips bee swarm, leech, rotten spew
1p
2p
3p critterkill
5p
7p
9p
12p
Blast
Familiar
Steed

Wrath

Cantrips blast bolt, malevolent mockery, monstrous visage, shard of agony
1p repel
2p
3p critterkill
5p
7p telefrag
9p
12p
Blast
Familiar
Steed

Writing

If you are holding a book, scroll, or writing implement, you needn't provide the somatic component (S) for any spell cast from this domain.
Cantrips lights, paper cut
1p dictation, tabletop illusion
2p
3p pictograph
5p
7p
9p
12p
Blast
Familiar
Steed



  • This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC and available at [1].
  • Both this work and the SRD 5.1 are licensed under the Creative Commons Attribution 4.0 International License available at [2].
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