Uplifting Fireworks (5e Spell)
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3rd-level Conjuration | |
Casting time: | 1 action (ritual) |
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Range: | 90 feet (60-foot cylinder) |
Components: | V, S, M (a pinch of ash, a piece of flint, and a dash of dye) |
Duration: | 10 minutes |
You cause bright colorful fireworks to shoot up into the sky and erupt within a 60-foot wide, 120-foot high cylinder originating from a point within range. Any creature within two miles of the point of origin that can see the display at the start of its turn gains the following benefits once. The same creature cannot benefit twice from the same casting of the spell.
- The creature experiences a significant improvement in mood for the next two hours.
- It ceases being frightened.
- It recovers from both short-term madness and long-term madness.
- The next long rest it takes removes two levels of exhaustion instead of one, if applicable.
- It gains 2 temporary hit points that last until its next long rest.
- It gains a +1 bonus to all skill and tool checks it makes for the next 24 hours.
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