Ultimatum (5e Spell)

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Ultimatum
9th-level Evocation
Casting time: 1 action
Range: Self (500ft radius)
Components: V, S
Duration: Instantaneous or Concentration, up to 1 minute

This spell is arguably the most dangerous in terms of raw destructive power. You call upon all the magic you can muster and release it in one final blast. When you cast this spell, you can expend as many available spell slots as you wish (including the one needed to cast this spell). Then, all creatures within 500ft of you must make a Constitution saving throw at disadvantage, taking 2d10 force damage per level of spell slot expended, or half as much on a success. You also take this damage, which for you cannot be reduced in any way. Should your Hit Points fall to 0 from this damage, you instantly die and your body is disintegrated. Spells such as Death Ward cannot stop this spell from killing you, and nothing short of a Wish can bring you back.

Should you choose, you can also channel this spell for more power. By maintaining concentration for up to 1 minute, you add an extra 2d10 per round spent channeling.

2.50
(2 votes)

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