UNSC ODST (5e Creature)

From D&D Wiki

Jump to: navigation, search

UNSC ODST[edit]

Medium humanoid (human), lawful neutral


Armor Class 16 (against ranged attacks) or 12 (all others) (bulletproof vest)
Hit Points 27 (5d8 + 5)
Speed 30 ft.


STR DEX CON INT WIS CHA
16 (+3) 18 (+4) 13 (+1) 14 (+2) 11 (+0) 11 (+0)

Saving Throws Str +5, Dex +6
Skills Athletics +5, Investigation +2, Perception +2, Stealth +6, Survival +2
Senses passive Perception 12
Languages Common
Challenge 2 (450 XP)


VISR Mode. The ODST can activate and deactivate VISR Mode as a bonus action. While it is active, they can see in dim light within 75 feet as if it were bright light, and in darkness as if it were dim light. They can discern color. If bright light comes within 15 feet of the ODST while VISR Mode is active, they have disadvantage on ranged attack rolls for 1 minute.

Prepare to Drop. Drops are considered 20 feet shorter when determining damage from falling.

Strike from the Shadows. The ODST deals an additional 3 (1d6) damage when they make an attack with advantage.

Headshot. The ODSTs attacks score a critical hit on a roll of 19 or 20.

Vehicle Specialist. The ODSTS has proficiency in land, sea and air vehicles. As an action, they may cause one vehicle they are touching to regain 2 (1d4) hit points.

ACTIONS

Multiattack. The ODST makes two attacks with their M7 SMG or M6C PDW.

M7 SMG. Ranged Weapon Attack: +5 to hit, range (45/90), one target. Hit: 8 (2d4 + 3) piercing damage. This weapon is silent and does not have disadvantage when used within 5 ft. of the target.

M6C PDW. Ranged Weapon Attack: +5 to hit, range (45/180), one target. Hit: 7 (1d8 + 3) piercing damage. This weapon is silent and does not have disadvantage when used within 5 ft. of the target.

Gun Bash. Melee Weapon Attack: +6 to hit, reach 5., one target. Hit: 6 (1d4 + 4) bludgeoning damage.

Fragmentation Grenade (2/day). Every creature within a 20 foot radius centered on one point within 60 feet of the marine must attempt a DC 15 Dexterity saving throw. On a failure, they take 19 (5d6) piercing damage. On a success, they take half as much damage.


H3ODST_AlphaNine_Kikowani.jpg
A group of ODSTs, [Source]

If ODSTs were any better, they'd be Spartans. Orbital Drop Shock Troopers drop from UNSC frigates from orbit in specialized pods, often under the cover of night. Lacking the bulletproof energy shields of Spartans, squads of 6 ODSTs use silenced weapons and shadows to do what a platoon of marines couldn't. Due to weight constraints in their pods, they are expected to be proficient with and use any and all weapons they find in the field.


Back to Main Page5e HomebrewCreatures
Back to Halo (5e Campaign Setting)

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Halo franchise, and/or include content directly affiliated with and/or owned by Microsoft Studios. D&D Wiki neither claims nor implies any rights to Halo copyrights, trademarks, or logos, nor any owned by Microsoft Studios. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png
Home of user-generated,
homebrew pages!


Advertisements: