Time Bomb (5e Spell)

From D&D Wiki

Jump to: navigation, search
Time Bomb
3rd-level evocation
Casting time: 1 action
Range: 150 feet
Components: V, S, M (a small cogwheel)
Duration: Instantaneous

A bright streak flashes from your pointing finger to a point you choose within range in which you set a invisible time bomb which then blossoms with a low roar into an explosion of arcane when activated. In a location in which you set up to 150 ft away, you may place a small cogwheel which is normally unable to be seen by the naked eye (creatures may make a perception check of 17 to spot this) with a fuse of up to 10 minutes or with a activation of when someone passes by it's radius or on command, each creature in a 20-foot-radius sphere centred on that point must make a Dexterity saving throw. A target takes 6d6 force damage on a failed save, or half as much damage on a successful one.

The explosion spreads around corners. It sucks in loose objects in the area that aren't being worn or carried.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

Back to Main Page5e HomebrewSpellsSorcerer
Back to Main Page5e HomebrewSpellsWarlock
Back to Main Page5e HomebrewSpellsWizard

Home of user-generated,
homebrew pages!