Talk:Hardening (5e Class)
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really? strength + con for unarmored defense?
Unless wearing heavy armor, armor class relies on dexterity. I think the unarmored defense should be 10 + your Dexterity modifier + your Constitution modifier. --Someone404 (talk) 16:22, 2 May 2020 (MDT)
- Thanks for catching the proficiency oversight. As for your initial comment, I’ve always assumed that the implication of the monk’s original 10 + Dex + Prof Unarmored AC was that it was based on training (Prof) and natural aptitude in dodging (Dex). The hardening quirk in canon restricts the user’s movement. As such, its AC is based on the user’s natural aptitude in using their quirk (Con) and muscle density to harden (Str). --Ref3rence (talk) 16:32, 2 May 2020 (MDT)
I can't imagine why. This quirk feels like it brings plenty to the class. I don't see why they both can't exist, but this specific version is designed as a class of it's own. In addition, I'd like to ask about adding that this class is a monk variant. It wasn't specifically designed as a monk variant and I don't quite understand why it's received the tag, so I'd just like to know your reasoning. Cornmage (talk) 22:11, 22 November 2020 (MST)
- I'm trying to tag all the developed classes as either variant classes, mashup classes or non-variant classes. Given that there are hundreds of classes, I can easily guess wrong. I was guessing that a hardened body would be something very monkish. If you think not, then perhaps Category:Fighter Tag or Category:Nonvariant would be a better choice. This class doesn't seem quite complex enough to be a mashup. Arquebus (talk) 22:44, 22 November 2020 (MST)