Summoning Centipede (Shinobi World Supplement)

From D&D Wiki
Jump to navigation Jump to search
This content deviates from 5e standards. Its use could dramatically alter campaigns, take extreme care. DesignDisclaimer.png
Caution - Here there be monsters!
LookClosely.png
This content intends to provide a different experience, or goes beyond the scope of the anticipated subjects and situations, than the 5e rules were intended to handle. Some portions of the content below may not be what you expect from traditional game content. When implementing this content, DMs and Players should read over all the information carefully, and consider the following specific notes of interest:
This creature was created as part of the Player Equivalent CR variant rule using the Naruto: Shinobi (5e Class) class and Genin (5e Background) background, and as such does not follow traditional CR.
FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Naruto franchise, and/or include content directly affiliated with and/or owned by Viz Media. D&D Wiki neither claims nor implies any rights to Naruto copyrights, trademarks, or logos, nor any owned by Viz Media. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png

Summoning Centipede[edit]

Huge beast (Rinnegan Summon), unaligned


Armor Class 19 (Natural Armor)
Hit Points 102 (12d8 + 48)
Speed 30 ft., climb 60 ft.


STR DEX CON INT WIS CHA
20 (+5) 12 (+1) 18 (+4) 10 (+0) 11 (+0) 16 (+3)

Saving Throws Dex +5, Cha +7
Skills Acrobatics +5, Arcana +4, Athletics +9, Nature +4, Perception +4, Stealth +5
Damage Immunities psychic
Condition Immunities charmed, frightened
Senses passive Perception 14
Languages Common
Challenge 10 (5,900 XP)


Chakra. The centipede has as many chakra points as was spent to summon it. All chakra points are regained at the end of a long rest.

Courage. When the centipede is targeted by an area effect that lets it make a Charisma saving throw to take only half damage, such as fireball, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails the save.

Ninja Speed. The centipede can take the dash, dodge, and disengage actions as a bonus action, and can move along vertical surfaces.

Summon-Exclusive. The centipede is a creature created by ninjutsu, and can only exist if summoned. If the creature that summoned it is rendered unconcious, it vanishes from this plane of reality.

Siege Monster. The centipede deals double damage to objects and structures.

ACTIONS

Multiattack. The centipede can make 2 whip attacks.

Whip. Melee Weapon Attack: +9 to hit, reach 20 ft., one target. Hit: 10 (2d4 + 5) magical bludgeoning damage.

Fear Genjutsu Toxin (4 Chakra). The centipede exudes a 30 foot radius cloud of genjutsu-laden gas that lasts for 1 minute. Any creature that ends their turn within the area must attempt a DC 17 Charisma saving throw. On a failure, they take 12 (2d6 + 5) psychic damage are frightened for 1 minute. On a success, they take half as much damage. They may retry this saving throw at the end of each of their turns, ending this effect early on a success.


Giant_Centipede.png
[Source]

A manifestation of the Animal Path of the Rinnegan's power, the summoning centipede is dwarfed by its other summons, but outweighs them in tactical value. While its use by the Sage of Six Paths is mostly unknown, it was used by Pain to destroy a Hidden Leaf Village by summoning three simultaneously, with two being taken out by Sakura, and the other by Shikamaru respectively.


Back to Main Page5e HomebrewCreatures Back to Main Page5e HomebrewCampaign SettingsShinobi World