Soul Tear (5e Spell)
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Necromancy cantrip | |
Casting time: | 1 action |
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Range: | 30 feet |
Components: | S |
Duration: | Concentration, up to 1 minute. |
You reach out your hand and target one creature. You begin to remove that creature's soul, shown as a spectral thread connecting that creature to your hand. While its soul is tethered to you, if the targeted creature moves more than 30 feet away from you, it takes 1d12 necrotic damage and the spell ends. While the spell is active, you may activate the tether as a bonus action on your turn, dealing 1d4 necrotic damage for every 5 feet of distance between you and the creature.
At Higher Levels: The damage increases at 5th Level (1d6/2d12), 11th Level (1d8/3d12), and 17th Level (1d10/4d12).
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