Soul Shallow (5e Spell)
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Necromancy cantrip | |
Casting time: | 1 action |
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Range: | 40 feet |
Components: | V, S |
Duration: | Instantaneous |
As an action on your turn you send a spirit through the body of a creature within range. One creature within range must make a Wisdom saving throw against your Spell Save DC, or take 1d8 necrotic damage, and must spend at least 10 feet of movement getting from with you, should they be able to.
At Higher Levels. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
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