Soldat Quincy (Bleach Supplement)
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Soldat Quincy[edit]
Medium humanoid (human), lawful neutral Armor Class 15 (natural armor)
Saving Throws Dex +6, Wis +6 Quincy Reiryoku. The Quincy has 5 Reiryoku which it can expend. All Reiryoku is regained at the end of a long rest. Spiritual Awareness. While the Quincy has at least 1 Reiryoku, it can sense and interact with souls normally. Reiatsu. The Quincy spend 1 Reiryoku at the beginning of its turn to release its Reiatsu until the beginning of its next turn, learning the direction from it of each creature within 30 feet and each of their proficiency bonuses. If a detected creature's proficiency bonus is 1 or lower, they take 5 bludgeoning damage. ACTIONSUnarmed Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 bludgeoning damage. Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d6 + 3) slashing damage. Summon Bogensperling (1 Reiryoku). The Quincy gains the following until it ends this effect as a bonus action or it falls unconscious:
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Soldat Quincy make up the vast majority of the Wandenreich, the imperial army of the Quincy King. Despite their large numbers, even soldat are hand-picked based on strength, and are expected to be able to beat even seated shinigami. |
Quincy Archetypes[edit]
Each Quincy is unique, though most tend to fall into a handful of classifications:
- Gemischt Soldat
- Blut Arterie (1 Reiryoku). At will, the Quincy gains a +4bonus to its damage rolls until the beginning of its next turn.
- Blut Vene (! Reiryoku). At will, any damage the Quincy takes is decreases by 4 until the beginning of its next turn.
- Dueling. The Quincy has a +2 bonus to damage rolls with its shortsword.
- Echt Soldat
- Blitzrutsche (1 Reiryoku). As an action, the Quincy gains a +5 ft. bonus to its walking speed, and a +2 bonus to its AC, Strength and Dexterity saving throws, and melee attack and damage rolls until the end of its turn.
- Fliegende Rutsche (1 Reiryoku). At will while the Quincy's Reiatsu is released, it can use its walking speed to move in any direction including straight up until its Reiatsu is not released or it ends this effect at will.
- Two-Weapon Fighting: When the Quincy engages in two-weapon fighting, it can add its ability modifier to the damage of the second attack.
- Ginto Soldat
- Ginto (5 Reiryoku). The Quincy creates one ginto. A creature may consume a dose of ginto as a bonus action, regaining 5 Reiryoku. Each dose of ginto loses its power and evaporates into ambient Reishi after 48 hours.
- Heizen (4 Ginto). The Quincy chooses one point within 30 feet. Each creature in a 10 ft. wide, 30 ft. tall cube centered on the point must make a DC 13 Constitution saving throw. On a failure, a creature takes 20 (2d6 + 13) bludgeoning damage. On a success, a creature takes half as much damage.
- Reiatsu Strikes. While the Quincy has at least 1 Reiryoku, its unarmed strikes count as magical and deal 6 (1d4 + 4) bludgeoning damage on a hit. Additionally, the Quincy can make an unarmed strike as a bonus action, and can make two unarmed strikes as a bonus action for 1 Reiryoku.
- Letzt Stil Soldat
- Puppenanzug. As a full turn action for 3 Reiryoku, which can be taken while the Quincy is incapacitated but not petrified or unconscious, it ignores the incapacitated condition, as well as the effects of any damaged body parts, not including head injuries, until it loses concentration.
- Letzt Stil. As an action, the Quincy's Reiryoku maximum increases by 4, it regains 2 Reiryoku at the end of each of its turns, and it gains a flying speed equal to its walking speed and a Vollstandig effect for 1 minute or until a critical hit is scored against it. When Letzt Stil ends, the Quincy can not regain Reiryoku until it succeeds a DC 30 Wisdom saving throw as a reaction to taking damage from a critical hit.
- Archery. The Quincy has a +2 bonus to attack rolls with its bogensperling.
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