Shenanigan (5e Spell)

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Shenanigan
Evocation cantrip
Casting time: 1 action
Range: 30 feet
Components: V, S
Duration: Instantaneous


You launch an unpredictable and everchanging bolt of energy at a creature or object within range. Make a ranged spell attack against the target. On a hit, roll a d10 to determine the damage type it deals:

d10 Damage Type d10 Damage Type
1 Acid 6 Necrotic
2 Cold 7 Poison
3 Fire 8 Psychic
4 Force 9 Radiant
5 Lightning 10 Thunder

Then roll 1d10 for damage.

This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).


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