Shadow Strike (5e Spell)

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Shadow Strike
Conjuration cantrip
Casting time: Action
Range: 20 feet
Components: S
Duration: 1 round (see text)

You conjure shadows to harm your foes. Choose a 5-foot cube that is in an area of dim light or darkness. A creature in that area must succeed on a Dexterity saving throw, or take 1d4 necrotic damage. If there's a creature or object ends its turn in the area, it is crushed by living shadows, taking 1d4 bludgeoning damage.

Both damage increase by 1d4 at 5th, 11th and 17th levels.

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