Shadow Strike (5e Spell)

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Shadow Strike
Conjuration cantrip
Casting time: Action
Range: 20 feet
Components: S
Duration: 1 round (see text)

You conjure shadows to harm your foes. Choose a 5-foot cube that is in an area of dim light or darkness. A creature in that area must succeed on a Dexterity saving throw, or take 1d4 necrotic damage. If there's a creature or object ends its turn in the area, it is crushed by living shadows, taking 1d4 bludgeoning damage.

Both damage increase by 1d4 at 5th, 11th and 17th levels.

3.00
(3 votes)

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