SRD Talk:Porpoise

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HP[edit]

Am I missing something? Shouldn't the HP be 10, not 11? --Aarnott 10:43, 21 June 2007 (MDT)

2d8 averages out to be 9 (min 2, max 16) add 2 for the Con bonus and you get 11. —Sledged (talk) 10:52, 21 June 2007 (MDT)
I always thought that averages are rounded down for monster hitpoints. Thanks Sledged for always answering my dumb questions :-). --Aarnott 14:05, 21 June 2007 (MDT)
Only the final result is rounded down (provided it has a fractional). 1d8 (4.5) is round down to 4. 3d8 (13.5) is rounded down to 13. 1d10 (5.5) plus 3d6 (10.5) is not rounded because the final result (16) is a whole number.
I like your questions. They're easy to answer and I still feel like I'm being helpful. —Sledged (talk) 14:23, 21 June 2007 (MDT)

Subtype[edit]

Shouldn't this creature have the aquatic subtype in its description? It already has the category. --Aarnott 08:56, 18 December 2007 (MST)

That better? --Sam Kay 09:05, 18 December 2007 (MST)
Looks good -- thanks. --Aarnott 09:40, 18 December 2007 (MST)
A porpoise does not have the aquatic subtype, nor should it. Creatures with the aquatic subtype are water breathers. You'll note that the baleen whale, the cachalot whale, and the orca do not have the aquatic subtype either. —Sledged (talk) 11:07, 18 December 2007 (MST)
Why does it have the Category: aquatic subtype? --Sam Kay 11:09, 18 December 2007 (MST)
That's why I was confused. Perhaps we need a new category for creatures with swim speeds? --Aarnott 11:10, 18 December 2007 (MST)
If we do that we might as well create categories for creatures with base land, climb, burrow, and fly speeds, too. I'll MoI, Dmilewski. —Sledged (talk) 11:16, 18 December 2007 (MST)
We can slap that onto the to-do list. I should be able to add this mechanically.--Dmilewski 11:18, 18 December 2007 (MST)
Should we also add a category for fly speed maneuverabilities (i.e. perfect, good, average, poor, and clumsy)? —Sledged (talk) 11:23, 18 December 2007 (MST)
No. I see that as being too fine-grained. However, if I can pick it up for the cheap when I script up movement modes, then I may toss it in. --Dmilewski 14:25, 18 December 2007 (MST)