Rune of Distraction (5e Spell)

From D&D Wiki
Jump to navigation Jump to search
Rune of Distraction
1st-level Enchantment
Casting time: 1 minute
Range: 5 feet
Components: V, S, M (a platinum piece, which the spell consumes)
Duration: Until dispelled


You place a distracting, invisible rune on an object at least one inch in every dimension and smaller than eight feet in any dimension. The object cannot be a living creature or a magical item. A creature that comes within 10 feet of the object or starts its turn there must make a Wisdom saving throw; if it's actively looking for the item (and it's sure that the item in question is, indeed, the item it's looking for), it has advantage on this saving throw. On a failed save, the creature is compelled to ignore the item and anything around the item, or their attention is otherwise turned elsewhere.

A creature can detect the rune's presence with a successful Intelligence (Arcana) check against your spell save DC and the rune is disrupted (dispelled) when any spell of 3rd level or higher is cast within 10 feet of it.

0.00
(0 votes)

Back to Main Page5e HomebrewSpellsArtificer

Back to Main Page5e HomebrewSpellsBard

Back to Main Page5e HomebrewSpellsSorcerer

Back to Main Page5e HomebrewSpellsWizard