Rorim's Lingering Presence (5e Spell)
4th-level Enchantment | |
Casting time: | 1 hour |
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Range: | Touch |
Components: | V, S (powdered diamond worth 200 gp, which the spell consumes, or an item similar to a pearl of power or a ring of spell storing) |
Duration: | Until dispelled |
When you cast this spell, you manifest a psychic construct formed from a limited fragment of your will and bind it to the material component used in this spell. If the material component is powdered diamond, you bind it to a glyph that can be inscribed on a surface. This glyph follows the same rules for inscription and detection as a glyph of warding.
When you manifest this psychic construct, you choose how it appears and the extent of its capabilities. The psychic construct has your Intelligence, Wisdom, and Charisma scores, your proficiency bonus, and knows all languages of your choice that you knew when you cast this spell. As the psychic construct is manifested from your will, it retains your alignment and, unless you choose to withhold them, your personality traits and some of your memories. While you are within 60 feet of the psychic construct, you can issue mental commands to it (no action required) on your turn. In the absence of your presence, the psychic construct behaves according to the parts of your memory and personality it possesses and attempts to uphold the last command you gave it.
The psychic construct has an AC of 10, an amount of hit points equal to twice the spell's level, and cannot be affected by anything with the exception of attacks, effects, or spells that deal psychic damage. If the psychic construct reaches 0 hit points, it dissipates and cannot remanifest until 24 hours have passed. The psychic construct is aware of everything within 120 feet of the glyph or object it is bound to, and cannot manifest outside that radius. If the psychic construct attempts to leave this radius, it dissipates. In initiative order, the psychic construct acts on initiative count 20.
When you manifest the psychic construct, you may grant it your knowledge of spellcasting. The psychic construct knows and has prepared a number of spells (including cantrips) equal to this spell's level + your spellcasting ability modifier. These spells must be ones you know or have prepared when you cast this spell. The psychic construct has one spell slot which can be any level up to 4th level. Once expended, the psychic construct cannot regain this spell slot on its own. You or a willing creature within 60 feet of the construct must expend a spell slot of equivalent level to allow the construct to regain its.
If the psychic construct is bound to an item that stores, accumulates, or recharges magic power, such as a pearl of power or ring of spell storing, it can benefit from the properties of that item just as a normal creature would. A creature attuned to the bound item can end the spell as an action. If the glyph or object the psychic construct is bound to is destroyed, the spell ends.
At Higher Levels. If you cast this spell using a spell slot of 5th level or higher, the maximum level spell slot the psychic construct can possess goes up by one level for each slot level above 4th.
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