Raise Undead Army (5e Spell)
3rd-level Necromancy | |
Casting time: | 1 Action |
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Range: | 20 feet |
Components: | V, S |
Duration: | Concentration, Up to 1 Minute |
You summon undead creatures: one with a Challenge Rating of 1 and two with a Challenge Rating of 1/2 or lower. The undead obey your verbal commands and act immediately after your turn, in whatever order you choose. If you are unable to issue verbal commands, the undead remain completely motionless. The summoned undead cannot use Legendary Actions, Mythic Actions, Lair Actions, Legendary Resistances, or reactions, even if they possess them. A creature summoned by this spell cannot summon other creatures, even if it has spells or abilities that would allow it to do so.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can summon more powerful creatures as shown in the table below. Additionally, when you cast this spell using a spell slot of 8th level or higher, you can concentrate on the spell for up to 1 hour.
Spell Slot | Number and CR of undead summoned |
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3nd | summon 1 undead CR 1 and 2 undead CR 1/2 |
4nd | summon 1 undead CR 2 and 2 undead CR 1/2 |
5nd | summon 1 undead CR 3 and 2 undead CR 1 |
6nd | summon 1 undead CR 5 and 2 undead CR 1 |
7nd | summon 1 undead CR 7 and 2 undead CR 2 |
8nd | summon 1 undead CR 10 and 2 undead CR 2 |
9nd | summon 1 undead CR 13 and 2 undead CR 2 |
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