Protector's Mark (5e Spell)
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1st-level Abjuration | |
Casting time: | 1 bonus action |
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Range: | 90 feet |
Components: | V, S, M (a lucky trinket representing a god) |
Duration: | 1 hour |
You choose a creature you can see within range and mystically mark a ward upon it. Until the spell ends, you reduce the damage the targeted creature takes by 1d6, but you take an amount of damage equal to the damage taken by the marked creature minus 1d6 (minimum of 1). The damage dealt to you is the same damage type dealt to the marked creature. If the marked creature drops to 0 hit points while this spell is in effect but not killed outright, you may move the mark to another creature within range. Alternatively, you may cause the marked creature reduced to 0 hit points to be stabilized, ending the spell. If the caster falls unconscious, the spell ends.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, roll an additional 1d6 per spell slot used when rolling for reducing the damage of your marked creature and the damage you take when your marked creature takes damage.
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