Mini Laser Shotgun (Fallout Supplement)
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PL 7 SEC 1/shot Handgun (Personal Firearms Proficiency)
Damage | 2d8 | Magazine | 20 Int |
Critical | 20 | Size | Medium |
Damage Type | Energy | Weight | 3 pounds |
Range Increment | 30 feet | Purchase DC | 10 TU/100 Caps |
Rate of Fire | S | Restriction | Very Rare, East Coast |
Description[edit]
Based off the AEP7 laser pistol, the mini laser shotgun is a heavily modified variant with a set of beam splitters that generate a tight spread of five laser beams, giving the weapon its name.
d20 Modern Rules[edit]
This weapon is a mastercraft weapon, thus imparting a +1 bonus to attack rolls.
Successful critical hits that reduce an enemy to 0 HP or below will reduce the enemy to a pile of smoking ash, but all armor, weapons, and equipment on the body remain undamaged.
The beam also instantly ignites any flammable gas it touches, in addition to materials like paper and gun powder.
Weapon Mods/Variants[edit]
Combat Sights
Damage Bonus, Energy Pistol
Extended Magazine, Energy
Recycler
Craft/Repair[edit]
- Craft: (Parts DC: 50; Parts Used: 20; Craft DC 35; Time: 60h) The mini laser shotgun can be crafted at a Weapon Crafting Table with a Craft (mechanical) skill check if the crafter possesses the schematics for it.
- Repair: (Parts DC: 40; Parts Used: 10; Repair DC 25; Time: 10h) A mini laser shotgun can be repaired with mechanical parts with a Repair check. Alternatively, another mini laser shotgun or AEP7 laser pistol can be used in place of parts (a Repair check is still required). This gun is affected by the Jury Rigging feat, and as such can use other laser weapons for parts if the feat is possessed.
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