MV-1 Laser Pistol (Fallout Supplement)
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PL 7 SEC 1/shot Handgun (Personal Firearms Proficiency)
Damage | 2d8 | Magazine | 20 Box |
Critical | 19-20 | Size | Small |
Damage Type | Energy | Weight | 5 pounds |
Range Increment | 50 feet | Purchase DC | 10 TU/100 Caps |
Rate of Fire | S | Restriction | Very Rare, Midwest |
Description[edit]
A prototype Mesa Verde laser pistol, scavenged from Mesa Verde by Caesar's Legion when they invaded the Ciphers during their conquest of Colorado, this rare laser pistol is more potent than civilian laser pistols, sporting higher damage, range, and ammo capacity. Working models can still be found floating around the Midwestern United States.
d20 Modern Rules[edit]
Successful critical hits that reduce an enemy to 0 HP or below will reduce the enemy to a pile of smoking ash, but all armor, weapons, and equipment on the body remain undamaged.
The beam also instantly ignites any flammable gas it touches, in addition to materials like paper and gun powder.
Weapon Mods/Variants[edit]
Auto-Fire Mechanism
Beam Splitter
Combat Sights
Damage Bonus, Energy Pistol
Extended Magazine, Energy
Recycler
Scope, Handgun
Craft/Repair[edit]
- Craft: (Parts DC: 50; Parts Used: 20; Craft DC 35; Time: 60h) The MV-1 laser pistol can be crafted at a Weapon Crafting Table with a Craft (mechanical) skill check if the crafter possesses the schematics for it.
- Repair: (Parts DC: 40; Parts Used: 10; Repair DC 25; Time: 10h) A MV-1 laser pistol can be repaired with mechanical parts with a Repair check. Alternatively, another MV-1 laser pistol can be used in place of parts (a Repair check is still required). This gun is affected by the Jury Rigging feat, as such can use other laser weapons for parts if the feat is possessed.
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