Leonardo's Everflowing Chalice of Missiles (5e Spell)
From D&D Wiki
|Casting time:||1 action|
|Duration:||Concentration, up to 1 minute|
You channel your inner arcane energy into a brilliant display of light that leaves a shimmering 5 ft. pool of radiance on the floor within 60 ft. of you. This pool disappears if you move more than 60 ft. away from it. Upon casting this spell, the pool summons four magic missiles that seek random enemy targets within 60 ft. of it. The missiles behave as per the magic missile spell, dealing 1d4+1 force damage.
As a bonus action on each subsequent turn, you can choose to channel your inner energy on the pool to summon two additional missiles and choose who those missiles strike.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the spell creates one more missile for each slot level above 3rd.
Back to Main Page → 5e Homebrew → Spells → Sorcerer
Back to Main Page → 5e Homebrew → Spells → Wizard