Lances of Condemnation (5e Spell)
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You create three lances of light in the air, and launch them at any creatures or objects you can see in range. You can launch them at one target or several. For each lance, the target must take a Dexterity saving throw. For every failed save, the target takes 2d6 piercing damage, and suffers disadvantage on the next attack roll or Dexterity saving throw it makes.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, you create one extra lance for each spell slot above 4th.