Inflict Positive Energy (5e Spell)

From D&D Wiki
Jump to navigation Jump to search
Inflict Positive Energy
1st-level Necromancy
Casting time: 1 action
Range: Touch
Components: V, S
Duration: Instantaneous


Channeling the raw, unfettered potency of the positive energy plane, you inflict grievous harm upon a creature's life force. Make a melee spell attack against a creature you can reach, dealing 5d4 radiant damage on a hit. A creature that dies outright from this damage becomes disintegrated. Evil creatures do not benefit from resistance or immunity to damage dealt by this spell.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 2d4 for each slot level above 1st.

0.00
(0 votes)

Back to Main Page5e HomebrewSpellsPaladin
Back to Main Page5e HomebrewSpellsSorcerer
Back to Main Page5e HomebrewSpellsWarlock
Back to Main Page5e HomebrewSpellsWizard