Ice Rod (5e Equipment)

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This equipment is best utilized with the Spell Points variant rule (DMG pg. 288), or an equivalent.

Rod, common

This rod prominently features a blue, spherical gemstone at its tip that is cold to the touch. While holding this rod, you can use it to perform either of the following attacks:

  • Melee Weapon Attack. You swing the rod, making an attack roll (using your Strength modifier) against a creature within your reach. On a hit, the target takes 1d4 + your Strength modifier bludgeoning damage plus 1 cold damage.
  • Ranged Spell Attack (costs 1 mp). You loosen from the rod a blast of ice and make an attack roll against a creature or object within 90 feet. On a hit, the target takes 3d6 cold damage. You can add your spellcasting ability modifier to the attack roll of this attack. If you do not have a spellcasting feature, you add your Intelligence modifier instead.

Frigid Aura. This rod extinguishes unprotected non-magical flames within 15 feet of it. Additionally, a creature holding or carrying the rod does not need to make saving throws against extreme heat (see chapter 5 of the DMG).

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