Greater Shadow (5e Spell)

From D&D Wiki
Jump to navigation Jump to search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Incomplete.


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

{{5e Spell |name=Greater Shadow

|school=Illusion

|lvl=8th

|casttime=1 action

|range=self

|comp=V,S

|dur=Concentration, up to 1 minute

|summary=You channel the energy of the deepest shadows, creating an aura of darkness around you within a radius of 18 meters. During the spell's duration, all creatures except you within this shadowy area suffer the following effects:

Deep Darkness: The area is plunged into magical darkness, creating obscured vision even for those with darkvision. Creatures that cannot see in total darkness have disadvantage on attack rolls.

Dark Terror: Enemy creatures starting their turn in the shadow area must succeed on a Wisdom saving throw or be frightened until the start of their next turn.

Shadow Drain: Enemy creatures in the area take shadow damage equal to your Intelligence modifier at the beginning of their turn.


0.00
(0 votes)

Back to Main Page5e HomebrewSpellsPaladin
Back to Main Page5e HomebrewSpellsSorcerer
Back to Main Page5e HomebrewSpellsWarlock
Back to Main Page5e HomebrewSpellsWizard