Gegglahroque Ahgglin (Geglarock Aglin)
CR 12
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Aroghin Paragon 3, wizard 3, cleric 3, mystic theurge 3
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LN Medium Humanoid (Aroghin)
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Init/Senses
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+6/Listen +2, Spot +2
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Languages
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Aroghin, Common, Draconic, Celestial
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AC
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18, touch 12, flat-footed 16 (+2 armor (bracers of armor +2), +2 natural (amulet of natural armor +2), +2 deflection (ring of protection +2), +2 Dexterity (gloves of Dexterity +4))
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Miss Chance
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Nonlethal Damage Reduction 4/-
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hp
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79 (3 HD)
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Fort/Ref/Will
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+10/+6/+14; Endurance counts for a total +10 bonus.
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Speed
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30 ft. (6 squares), base speed 30 ft.
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Melee
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longsword (mwk) +11/+6 (1d8+2/19-20 ×2)
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Ranged
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light crossbow +9/+4 (1d8/19-20 ×2)
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Base Atk/Grp
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+7/+2/+9
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Atk Options
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wand of magic missile (5th), Divine Vengeance (+2d6 damage) on melee attacks against undead.
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Special Actions
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Turn Undead as a 3rd level cleric (7/day), +2 bonus on turn checks.
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Cleric Spells Prepared
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(CL 6th):
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Wizard Spells Prepared
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(CL 6th):
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Abilities
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Str 14, Dex 10 (14), Con 15, Int 16, Wis 14, Cha 8
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SQ
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Cursed Bloodline, Anger Mastery, Enduring Might, Nonlethal Damage Reduction 4/-, Brute Will
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Feats
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Armor Proficiency (Light), Armor Proficiency (Medium), Armor Proficiency (Heavy), Shield Proficiency, Tower Shield Proficiency, Simple Weapon Proficiency, Martial Weapon Proficiency, Endurance, Weapon Focus (longsword), Improved Initiative, Craft Wondrous Item, Scribe Scroll, Silent Spell, Turn Undead, Extra Turning, Divine Vengeance
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Skills
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+8 Climb (Str), +14 Concentration (Con), +7 Intimidate (Cha), +8 Jump (Str), +12 Knowledge (arcana) (Int), +9 Knowledge (religion) (Int), +12 Spellcraft (Int), +8 Swim (Str)
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Advancement
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—
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Possessions
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10 bolts, cure moderate wounds (divine scroll) ×4, disguise self (arcane scroll) ×2, invisibility (arcane scroll), darkness (arcane scroll) ×2, acid (flask) ×2, alchemist’s fire (flask) ×2, 165 gp
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Patron Deity
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Myillz
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This tall gray skin man is built like a statue, with trim short dark gray wavy hair and flowing maroon robes. He looks more like a soldier than a scholar, yet wisdom gleams in his dark eyes.
Geglarock can spend one of his turn undead attempts to add 2d6 points of sacred energy damage to all his successful melee attacks against undead until the end of his next action. This is a supernatural ability.
Geglarock can perform a feat of strength as a supernatural ability. He gains an enhancement bonus to Strength equal to his cleric level (3). Activating the power is a free action, the power lasts 1 round, and it is usable once per day.
Martial Weapon Proficiency with Myillz's favored weapon (longsword) and Weapon Focus with the Myillz's favored weapon (longsword).
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