Farmer with Shotgun (Dragon Ball Supplement)
Medium humanoid (Human), neutral Armor Class 13 (Natural Armor)
Saving Throws Str +3, Con +4 Marksmanship. Farmer with Shotgun gains a +2 bonus to attack and damage rolls he makes with ranged weapons (included in actions). Damage Threshold. Farmer has a damage threshold of twice his Strength modifier (2). Human Potential. Farmer gain the Prodigy feat. Adding one proficiency to his list (Nature), one tool proficiency (Cooking Tools) and one of his proficiency has double the proficiency bonus (Animal Handling). Human Determination. Farmer once per long rest, can give himself advantage when rolling a d20 or give a creature disadvantage in a d20 roll of any kind, that is caused by him. ACTIONSUnarmed Strike. Melee Attack: +1 to hit, range 5ft., one target. Hit: 2 Bludgeoning damage. Shotgun, Pump. Ranged Weapon Attack: +7 to hit, range 30/90 ft., one target. Hit: 14 (2d8 + 5) piercing damage. Second Wind. Once per long rest, Farmer can regain 6 (1d10 + 1) Hit Points.
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A humble keeper of ostriches, this farmer is a relatively succinct summary of average humanity, having a power level of only 5 and relying on projectile weapons to protect himself. He has a knack for trouble, being the first to meet both Raditz and Android 20. In both cases, his weapon was completely ineffective, and he was thrown into a nearby obstacle, though he survived both times. |
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