Elf (Black Clover Supplement)

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Elf[edit]

Physical Description[edit]

All elves have humanoid appearances, being similar to humans but with pointed ears and white hair.

History[edit]

A long time ago when elves still walked along men, they all had immense magic power and were worshiped as gods for it. The humans began to fear and desire the power, and these feelings were stoked by a powerful devil. A group of human royals used a magic tool to steal the elves' magic power, while said devil slaughtered the elves, marking the end of the elf tribe.

Society[edit]

The elves lived a peaceful life in the forsaken realm of the clover kingdom, aiming for nothing more than to prosper.

Elf Names[edit]

The naming scheme of elves vary, being generally more unique than humans.

Male: Licth, Patolli, Rhya, Vetto, Ronne.

Female: Fana, Lira, Reve, Eclat, Charla.

Elf Traits[edit]

Ability Score Increase. Your Charisma score increases by 2.
Age. Elves mature by the age of 15 and live up to 150 years, having a much longer lifespan than humans.
Alignment. The nature of an elf is aligned but not exclusive to their type. Pure elves are more inclined to Lawful tendencies, wishing nothing but peace. Half elves tend to have their own views and morals, leaning towards neutral tendencies. Dark elves had their heart corrupted, becoming chaotic in nature.
Size. Elves are similar to humans, as they vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Mana Loved. As an elf, you have much more mana than most creatures alive. When calculating your mana amount, you add your level two additional times.
Natural Magical Aptitude. You are naturally good at magic due to your elven lineage. You gain proficiency in the Arcana skill.
Arcane Explorer. You know how to find out the secrets of the arcane much easier due to your god-like mana. Whenever you pick a Mana Control magic feat, you can ignore one prerequisite that cannot be a level or racial prerequisite.
Languages. You can speak, read, and write Common and one other language of your choice.
Subrace. You must choose one of the following subraces: Pure Elf, Half Elf or Dark Elf.

Pure Elf[edit]

Pure elves are the elves who once were part of the ancient elf tribe, having the god-like mana and connection to nature.

Ability Score Increase. Your Intelligence score increases by 1.
Calm Mind. It is extremely hard to make an elf lose its composure, with all of them having understanding and kindness in their heart. You have advantage on saving throws against being charmed or frightened.
Nature Inhabitant. Your elf blood loves nature and fresh air, and that surely shows with your knowledge. You gain proficiency in the Nature skill.

Dark Elf[edit]

Dark elves were pure elves who got corrupted by negative mana, now leading a life of pure despair and negativity. They have dark skin and scleras, their bodies a reflection of their darkened soul.

Ability Score Increase. Your Wisdom score increases by 1.
Distorted Mind. Your mind became distorted, making you become more akin to negative thoughts. You have disadvantage on Wisdom saving throws.
Darkness Inhabitant. Both your soul and mana were corrupted. Any spells you cast now deal necrotic damage instead of their normal damage type, and they deal additional damage equal to your spellcasting modifier. Additionally, you cannot deal non-lethal damage with spells.

Half-Elf[edit]

Ability Score Increase. The ability score your other race normally increases is increased by +1.
Hybrid Functions. Your shared blood grants you the best of both worlds. You gain the racial traits of one other Race of your choice, not including their scores, speed, size, age or subrace traits.
Shared Knowledge. You are a hybrid, and it is very noticeable by your vast knowledge on multiple areas. You count as both an Elf and your other race for all purposes.

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