Drider Cleric (3.5e NPC)
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Sexless drider drow cleric 6 | |
CE Large aberration (augmented humanoid, elf) | |
Init/Senses | +3/darkvision 180 ft.; Listen +9, Spot +9 |
Languages | Common, Draconic, Drow Sign Language, Elven, Undercommon |
AC | 25, touch 14, flat-footed 22 (+3 armor, +2 deflection, +3 Dex, +6 natural, +2 shield, −1 size) |
hp | 48 (6 HD) |
Immune | magic sleep |
SR | 17 |
Fort/Ref/Will | +8/+5/+8 (+10 against spells and spell-like abilities); +2 against enchantments |
Weakness | light blindness |
Speed | 30 ft. (6 squares), climb 15 ft. |
Melee | +1 rapier +6 (1d6+3/18–20) and bite +0 (1d4+1 plus poison) or |
Melee | bite +0 (1d4+1 plus poison) |
Ranged | +1 hand crossbow +6 (1d6+1 plus poison) |
Space/Reach | 10 ft./5 ft. |
Base Atk/Grp | +4/+10 |
Atk Options | smite 1/day (+4 attack, +6 damage) |
Special Actions | rebuke undead 6/day (+3, 2d6+9, 6th), spontaneous inflict spells |
Combat Gear | potion of cure serious wounds (CL 5th), potion of gaseous form (CL 5th), wand of command (CL 3rd, DC 14, 50 charges) |
Cleric Spells Prepared | (CL 6th): D: Domain spell. Domains: Destruction, Trickery.
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Spell-Like Abilities | (CL 6th): 1/day—clairaudience/clairvoyance, dancing lights, darkness, detect magic, detect good, discern lies (DC 17), dispel magic, faerie fire, levitate, suggestion (DC 16)
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Abilities | Str 14, Dex 16, Con 16, Int 15, Wis 18, Cha 16 |
Feats | Combat Casting, Exotic Weapon ProficiencyB (hand crossbow), Highborn DrowU, Martial Weapon ProficiencyB (rapier), Martial Weapon ProficiencyB (short sword), Lolth’s BlessingRoF |
Skills | Climb +10, Hide +12, Listen +9, Move Silently +7, Search +8, Spot +9 |
Possessions | combat gear plus +1 hand crossbow, +1 mithral light shield, +1 rapier, 20 poisoned bolts, bracers of armor +3, periapt of wisdom +2, ring of climbing, ring of protection +2 |
Light Blindness (Ex) | Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds a drider cleric for 1 round. On subsequent rounds, it is dazzled as long as it remains in the affected area. |
Poison (Ex) | Injury (bite attack), Fortitude DC 16, initial and secondary damage 1d6 Str. The save DC is Constitution-based.
Injury (poisoned bolts), Fortitude DC 13, initial damage unconsciousness for 1 minute, secondary damage unconsciousness for 2d4 hours. |
The drider cleric presented here had the following ability scores before racial adjustments, ability score increases, and template adjustments: Str 8, Dex 10, Con 12, Int 13, Wis 15, Cha 14.
Strategies and Tactics[edit]
TBD
Sample Encounter[edit]
TBD
Drider Cleric (EL 9): TBD
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