Doppelganger (5e Spell)
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5th-level conjuration | |
Casting time: | 1 minute |
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Range: | 30 feet |
Components: | V, S |
Duration: | Concentration, up to 10 minutes |
Focusing your arcane powers on your own image, you create a spectral duplicate of yourself, known as a doppelganger, in an unoccupied space within range. This doppelganger looks exactly the same as you in every way, save for being semi-transparent. It possesses half of your hit point maximum and is unable to cast spells in any way, but otherwise uses all of your statistics. It is formed with copies of all your items and equipment; these copies behave as normal for the doppelganger, but are part of it and not separate entities; they only function for the doppelganger and disappear when the spell ends or after a matter of seconds if separated from it.
In combat, the doppelganger shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). The doppelganger takes the Dodge action on its turn, but is otherwise unable take actions or move independently of you (although it can still speak and do other activities if you order it to). On your turn, you can cause the doppelganger to move up to its speed (no action required). When you take an action, you can cause the doppelganger to use its reaction and take an action of the same type, if it is able (no action required by you); if the doppelganger takes the Attack action, it is limited to one attack. As a bonus action, you can magically switch places with the doppelganger.
The doppelganger lasts for the duration or until reduced to 0 hit points.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the doppelganger is able to make multiple attacks when taking the Attack action, and its duration increases to 1 hour. If you use a spell slot of 7th level, the duration is 8 hours. If you use a spell slot of 8th level or higher, the duration is 24 hours, and the doppelganger has your full hit point maximum.
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